LackeyCCG

LackeyCCG Forum => Plugins & Plugin Creation Forum => Topic started by: CrazyChucky on January 23, 2020, 09:06:02 PM

Title: Magic: The Gathering Plugin Updates
Post by: CrazyChucky on January 23, 2020, 09:06:02 PM
Inspired by ransomman's Marvel Champions (http://www.lackeyccg.com/forum/index.php?topic=12776.0) topic, I've decided to make one master thread for Magic updates, instead of starting a new topic every time I add something. I'll post new updates as replies here, as well as edit this first post with the current release.

Magic plugin update URL: http://magicplugin.normalitycomics.com/update/updatelist.txt (http://magicplugin.normalitycomics.com/update/updatelist.txt)

Instructions for installing LackeyCCG and plugins: http://www.lackeyccg.com/tutorial.html (https://web.archive.org/web/20191024165106/http://www.lackeyccg.com/tutorial.html)

Gallery of all custom tokens available in the plugin: http://magicplugin.normalitycomics.com/lackey-tokens/ (http://magicplugin.normalitycomics.com/lackey-tokens/)

For questions, bugs, or requests, feel free to either reply here or start a new topic, whichever suits your fancy.

Latest Update:
1/26/2023

Full Fallout set added, and new SLD cards.
Title: Re: Magic: The Gathering Plugin Updates
Post by: CrazyChucky on January 23, 2020, 09:06:14 PM
1/23/20

The most visible change is the addition of the tokens from Theros Beyond Death, but there are a number of other changes:
Title: Re: Magic: The Gathering Plugin Updates
Post by: xdarkgeox on January 23, 2020, 10:12:40 PM
you should make a dedicated mtg lacky plugin site. post all updates there.
Title: Re: Magic: The Gathering Plugin Updates
Post by: CrazyChucky on January 24, 2020, 07:00:50 AM
It's on my to-do list, in the "eventually" section. XD
Title: Re: Magic: The Gathering Plugin Updates
Post by: turtlelemon on January 27, 2020, 12:40:21 AM
The new holiday card, Decorated Knight, doesn't seem to have an image.

Also, I'm just curious if you are going to add the weird 'playtest' cards. If you don't think they are worth the effort for something very few people will bother with, I def understand, but I was just wondering.
Title: Re: Magic: The Gathering Plugin Updates
Post by: CrazyChucky on January 27, 2020, 08:23:57 PM
Good catch! The image is uploaded now.

Since the playtest cards aren't intended for constructed use outside of drafting the Mystery Boosters, I figured I wouldn't worry about them until enough information is available to accurately simulate the booster pack.
Title: Re: Magic: The Gathering Plugin Updates
Post by: CrazyChucky on February 02, 2020, 09:02:01 AM
2/1/20

Unsanctioned has been added. We finally have an official Giant Teddy Bear token, woohoo!
Title: Re: Magic: The Gathering Plugin Updates
Post by: CrazyChucky on February 07, 2020, 09:22:44 PM
2/7/20

I did an overhaul of the templating system I use for my custom tokens—that is, all tokens that cards can create, but that have never been printed. There are a lot of small improvements, but the most visible is that self-copiers are now fully rendered from templates, rather than merely an overlay over existing cards. This makes them much more visually consistent. Check these out!

(http://magicplugin.normalitycomics.com/cardimages/lackey/mirror-sigil-sergeant-copy-v3.jpg) (http://magicplugin.normalitycomics.com/cardimages/lackey/chronozoa-copy-v3.jpg) (http://magicplugin.normalitycomics.com/cardimages/lackey/pack-rat-copy-v3.jpg) (http://magicplugin.normalitycomics.com/cardimages/lackey/giant-adephage-copy-v3.jpg)

With one exception: Jace, Cunning Castaway is literally the only token planeswalker ever, so I did a custom Photoshop job for that:

(http://magicplugin.normalitycomics.com/cardimages/lackey/jace-cunning-castaway-copy-v3.jpg)

I also selected some more appropriate art for a few tokens, including this little gem. Did you know they got Stephen Tappin to illustrate a Pincher token to go with his art for Summoning Station, but it was only ever used on MTGO? Now you're free to use it in Lackey.

(http://magicplugin.normalitycomics.com/cardimages/5dn/158.jpg) (http://magicplugin.normalitycomics.com/cardimages/lackey/pincher-2-2-v3.jpg)

To see all 110 custom tokens, complete with which cards create them (mouse over for a hover image, or click to view on Scryfall), check out the gallery page (http://magicplugin.normalitycomics.com/lackey-tokens/).

And lastly, we're now up to date with the latest Oracle text updates.

Title: Re: Magic: The Gathering Plugin Updates
Post by: CrazyChucky on February 14, 2020, 06:46:30 PM
2/14/20

Some cards in Theros Beyond Death had incorrect image file numbers and weren't displaying properly. They should work correctly now.
Title: Re: Magic: The Gathering Plugin Updates
Post by: CrazyChucky on February 16, 2020, 10:54:59 AM
2/16/20

Theros Beyond Death now has its full-art basic lands instead of the regular ones.

I found several more MTGO pieces of artwork for tokens, and this excellent custom Pest artwork (https://www.artstation.com/artwork/nWwO1) by Dominik Mayer.

(http://magicplugin.normalitycomics.com/cardimages/lackey/sand-1-1-v4.jpg) (http://magicplugin.normalitycomics.com/cardimages/lackey/deserter-w-0-1-v4.jpg) (http://magicplugin.normalitycomics.com/cardimages/lackey/tetravite-1-1-flying-v4.jpg) (http://magicplugin.normalitycomics.com/cardimages/lackey/pest-0-1-v4.jpg)

Also, the Beleren font on real Magic cards uses special glyphs for lowercase "f", "h", "m", and "n" when they end a word, but the version of Beleren available online doesn't do this. I did some custom hacking to fix it.

(http://magicplugin.normalitycomics.com/stuff/beleren-font-2-15-20.jpg)

(Gallery of all custom Lackey tokens (http://magicplugin.normalitycomics.com/lackey-tokens/))
Title: Re: Magic: The Gathering Plugin Updates
Post by: CrazyChucky on February 27, 2020, 08:01:44 PM
2/27/20

Theros Beyond Death is now high-res.
Title: Re: Magic: The Gathering Plugin Updates
Post by: CrazyChucky on February 28, 2020, 07:41:18 PM
2/28/20

Oops! Somehow I forgot to add THB to Standard. Fixed now.
Title: Re: Magic: The Gathering Plugin Updates
Post by: CrazyChucky on March 20, 2020, 09:37:39 AM
3/20/20
Title: Re: Magic: The Gathering Plugin Updates
Post by: CrazyChucky on March 21, 2020, 02:00:45 PM
3/21/20

Unsanctioned is now high-res!
Title: Re: Magic: The Gathering Plugin Updates
Post by: Blastoise Factory on April 06, 2020, 03:00:37 AM
Hi, I recently had to remove lackey (and plugins) and ran into an issue because one of the files in the magic plugin is named "con". It was in the set images folder, I think it was either inside or next to the "cfx" folder. Could you please rename this file, as the Windows operating system refuses to delete files named "con" by normal means (I had to use the command prompt). Thank you!
Title: Re: Magic: The Gathering Plugin Updates
Post by: Alastair on April 06, 2020, 09:57:40 AM
He's right. I just double checked for myself. Windows 10 does not like dealing with folders or files named con.
Title: Re: Magic: The Gathering Plugin Updates
Post by: CrazyChucky on April 06, 2020, 11:30:24 AM
Sorry about that. This bug was brought to my attention some time ago, and the Magic plugin no longer creates that folder. However, I unfortunately have no ability to make Lackey delete or rename the folder if it's already there from an older version.

If anyone else is having this issue, here's how to remove it: https://superuser.com/questions/338142/deleting-a-folder-named-con (https://superuser.com/questions/338142/deleting-a-folder-named-con)
Title: Re: Magic: The Gathering Plugin Updates
Post by: Blastoise Factory on April 06, 2020, 12:34:55 PM
Okay, thanks for fixing it! I was able to remove it (with some effort hehe).
Title: Re: Magic: The Gathering Plugin Updates
Post by: CrazyChucky on April 06, 2020, 01:23:50 PM
4/6/20

Partial spoilers of Ikoria and Commander 2020 are uploaded, along with a custom implementation of keyword mechanic counters as "tokens". Any card that can place mechanic counters should have right-click scripts to create these tokens for all applicable counters. I recommend placing them next to or under the intended creature, much as you would with an aura.

(http://magicplugin.normalitycomics.com/stuff/4-1-20-menace-counter.jpg)

Baron Von Count also now enters with the doom counter on 5, and scripts to reveal/look at the top of your library have been added to many cards for your convenience, including those that exile cards off the top. Note that some cards fiddle with other players' libraries; whoever clicks the script is the one whose library will be affected.
Title: Re: Magic: The Gathering Plugin Updates
Post by: CrazyChucky on April 10, 2020, 03:58:48 PM
4/10/20

Ikoria and Commander 2020 are fully uploaded.

Going forward, I plan to designate showcase and other promo sets as a digit before the default set code. Ikoria's showcase cards are under 1iko, and the Toho Godzilla cards are 2iko. This way it'll be consistent, and the normal cards should always have the alphabetically last set code, which means they'll be the ones Lackey supplies by default when you paste in decklists.

Other, smaller tweaks:
Title: Re: Magic: The Gathering Plugin Updates
Post by: CrazyChucky on April 13, 2020, 12:21:14 PM
4/13/20

A few small improvements.
Title: Re: Magic: The Gathering Plugin Updates
Post by: CrazyChucky on April 21, 2020, 03:08:24 PM
4/21/20

Uploading the latest errata'd card text. Also includes some typo fixes for Ikoria.
Title: Re: Magic: The Gathering Plugin Updates
Post by: CrazyChucky on April 25, 2020, 11:08:01 PM
4/26/2020
Title: Re: Magic: The Gathering Plugin Updates
Post by: CrazyChucky on June 16, 2020, 10:47:33 PM
6/16/20
Title: Re: Magic: The Gathering Plugin Updates
Post by: CrazyChucky on June 21, 2020, 09:21:26 PM
6/21/20

The creator of The Collation Project (https://www.lethe.xyz/mtg/collation/) is a goddang hero. Thanks to their efforts, we now have a complete list of the contents of each slot (https://www.lethe.xyz/mtg/collation/mb1.html) in the Mystery Booster. Both the retail edition (with the foils) and the convention edition (with the playtest cards) are now draftable in the plugin.

On a smaller note, two fixes to existing packs:
Title: Re: Magic: The Gathering Plugin Updates
Post by: CrazyChucky on June 25, 2020, 04:48:44 PM
6/25/20

All the cards from Jumpstart are added. I don't think it's possible to make the packs themselves work correctly in Lackey.
Title: Re: Magic: The Gathering Plugin Updates
Post by: dragostea on July 03, 2020, 02:50:32 PM
For some reason my sounds stopped working (for land and creatures entering the battlefield, for instance) Any way I can help fix?
Title: Re: Magic: The Gathering Plugin Updates
Post by: CrazyChucky on July 03, 2020, 05:16:56 PM
Is it possible your card sounds preference has gotten turned off? Sometimes Lackey mysteriously changes one's saved settings with no warning or explanation. See if Preferences -> Sound -> Enable Card Sounds (at the very bottom) is checked.
Title: Re: Magic: The Gathering Plugin Updates
Post by: dragostea on July 04, 2020, 09:49:13 AM
All sounds are on, but only certain sounds play :-(
Title: Re: Magic: The Gathering Plugin Updates
Post by: CrazyChucky on July 04, 2020, 11:11:31 AM
Okay. Everything seems to be working when I test. The more specific you can be, the more likely I'll be able to track down what's happening.
Title: Re: Magic: The Gathering Plugin Updates
Post by: dragostea on July 05, 2020, 02:38:39 PM
Lands(basic and nonbasic), creatures, sorceries, enchantments, and instants make no sound now. Searching through the library and pulling a card onto the battlefield still makes a sound.

All my sounds are on. I have closed and restarted lackey many times.
Title: Re: Magic: The Gathering Plugin Updates
Post by: CrazyChucky on July 05, 2020, 05:16:56 PM
Quote from: dragostea on July 05, 2020, 02:38:39 PM
Lands(basic and nonbasic), creatures, sorceries, enchantments, and instants make no sound now. Searching through the library and pulling a card onto the battlefield still makes a sound.

I imagine you mean it makes the "generic" card-spawn sound when played from the library, but does not make specific (or any) sounds when played from the hand.
I'm going to assume that artifacts and planeswalkers also fail to make their sound, but let me know if this incorrect.

Could you please investigate my other questions? The help I can offer is only as good as the information I have.

Quote from: CrazyChucky on July 04, 2020, 11:11:31 AM

  • Do cards in the deck editor list anything in their "Sound" column? (Each card should list its type, like "creature" or "artifact", or for basic lands, its name.)
  • Are any other sounds, beside card-play sounds, also not working?
  • Is there a ListOfCardSoundFiles.txt in your main plugin folder, and a a creature.wav, artifact.wav, etc. in magic/sounds?
  • If not (maybe something somehow got deleted?), have you tried clicking Update/Install to redownload them?
Title: Re: Magic: The Gathering Plugin Updates
Post by: dragostea on July 05, 2020, 06:09:23 PM
Question 1) in Deck editor I see '@PT' for cards that are currently in the deck. In the bottom half of the screen for the same cards that are not in the deck, there is nothing in the sound column

Question 2) Not that I am aware

Question 3) There is such a file, I attached it to this post - there do appear to be sound files (which play) like 'island.wav' when clicked

Question 4) N/A since I answered yes to 3.
Title: Re: Magic: The Gathering Plugin Updates
Post by: CrazyChucky on July 05, 2020, 06:28:19 PM
Thank you. That is extraordinarily perplexing. I don't know what '@PT' means, nor do I understand how the same card would have a different field value based on whether it's in the deck or not. This might warrant poking Trevor. Are you in the Facebook group? If not, I could post there so he'll see it.
Title: Re: Magic: The Gathering Plugin Updates
Post by: turtlelemon on July 05, 2020, 10:41:18 PM
Haven't posted in awhile, so I have quite a few things.

Thanks for adding all the silly Mystery Booster cards! And a bunch of reprint sets too!

Do you think you'll add the Chandra Spellbook with the awesome fire arts? What about the weird Secret Lair stuff?

I hadn't really noticed it, but I'm not getting some sounds either.

Time Spiral Empty the Warrens is a broken image.

I know you only like to add one land image per set. But could you maybe add more of the awesome Jumpstart ones? Especially the Dino Forest, the Treefolk Forest, the Goblin Mountain, and the Bird Plains? But really, they are all awesome.

Not a big deal, but if its easy to change, when I use your new cool 'Play Command' button, it doesn't do the script for the card the way playing from the hand or manually from the Command area does.

Is there any way to make the back side of the double faced cards show up on the normal search? We just found out about It That Rides As One, for instance, a way to give Odric trample. I know they are on the token page, but the search there doesn't look into the text, plus it would be nice to have the searchabilty all together while the image stays in tokens.

Hope you can do some Find and Replace All magic on their decision to finally make Mill a keyword...

Thanks again for all you do!

Title: Re: Magic: The Gathering Plugin Updates
Post by: CrazyChucky on July 06, 2020, 12:39:33 AM
Always glad to hear folks are enjoying the plugin! I'll see if I can answer all of these:

Do you think you'll add the Chandra Spellbook with the awesome fire arts? What about the weird Secret Lair stuff?
I've given some thought to such printings. Unfortunately I have little control over which printings Lackey chooses by default, such as when you spawn a card by name, or paste a card list into the deck builder. (It always chooses whichever set code is last, alphabetically.) I feel like Lackey should supply "normal" printings by default, and it's jarring every time it pops up an Amonkhet Invocation when I don't expect it.

However?now that I'm including things like Ikoria Godzilla cards as 1iko, thus ensuring they won't get chosen by default, it occurs to me I could do the same thing for entire promo sets. It will bug me a little that the entire set's set code will be inaccurate (1ss3 for Chandra instead of ss3 for instance), but I feel like maybe that's worth it. They'd still be easily searchable with "contains".

I hadn't really noticed it, but I'm not getting some sounds either.
The mystery continues. Which ones are missing for you? Is it card-playing sounds? And if so, do you have the same weird "@PT"/blank Sound field like dragostea mentioned?

Time Spiral Empty the Warrens is a broken image.
Hmm. http://magicplugin.normalitycomics.com/cardimages/tsp/152.jpg looks fine to me, so maybe your download was interrupted somehow. Delete it and try again?

I know you only like to add one land image per set. But could you maybe add more of the awesome Jumpstart ones? Especially the Dino Forest, the Treefolk Forest, the Goblin Mountain, and the Bird Plains? But really, they are all awesome.
It's not so much that I like doing that, it's that Lackey is limited in its ability to deal with the situation. Saved decks, for instance, are loaded purely by card name and set, ignoring any further distinguishing info. So you save a deck with the Book Island, and when you load that deck later, maybe you have the Mill Island. I've not done thorough enough testing to really be sure how it would affect drafted packs, either (which means I'm not 100% sure the double-common Wastes in OGW is generating perfectly). In the absence of feature improvement to Lackey, I'm not sure this is something I'm equipped to handle better in the plugin.

Not a big deal, but if its easy to change, when I use your new cool 'Play Command' button, it doesn't do the script for the card the way playing from the hand or manually from the Command area does.
Huh, I hadn't noticed that. I'm not sure if it can be fixed, but I'll try fiddling with it.

Is there any way to make the back side of the double faced cards show up on the normal search? We just found out about It That Rides As One, for instance, a way to give Odric trample. I know they are on the token page, but the search there doesn't look into the text, plus it would be nice to have the searchabilty all together while the image stays in tokens.
You know, that's a good point. I probably should add the back-side text to the main card's text, much like how I format Kamigawa flip cards and adventurers. Thank you for the suggestion.

Hope you can do some Find and Replace All magic on their decision to finally make Mill a keyword...
Oh my goodness, if I was finding and replacing through all these text files, I would lose my mind! Thankfully my automated scripts pull all card data from Scryfall, so yes, when next I update the plugin it will include all available errata.
Title: Re: Magic: The Gathering Plugin Updates
Post by: turtlelemon on July 06, 2020, 05:14:22 AM
Responding one by one as well.

I've given some thought to such printings. Unfortunately I have little control over which printings Lackey chooses by default, such as when you spawn a card by name, or paste a card list into the deck builder. (It always chooses whichever set code is last, alphabetically.) I feel like Lackey should supply "normal" printings by default, and it's jarring every time it pops up an Amonkhet Invocation when I don't expect it.

However?now that I'm including things like Ikoria Godzilla cards as 1iko, thus ensuring they won't get chosen by default, it occurs to me I could do the same thing for entire promo sets. It will bug me a little that the entire set's set code will be inaccurate (1ss3 for Chandra instead of ss3 for instance), but I feel like maybe that's worth it. They'd still be easily searchable with "contains".


As someone who hates the Invocations, I definitely understand that concern. And as someone with minor OCD, I get being annoyed about the naming conventions. But a few them are soooo pretty as to be worth it I think.

Hmm. http://magicplugin.normalitycomics.com/cardimages/tsp/152.jpg looks fine to me, so maybe your download was interrupted somehow. Delete it and try again?

Empty the Warrens is indeed working now! Was broken for both of us, so prob was broken at some point, but now isn't.

It's not so much that I like doing that, it's that Lackey is limited in its ability to deal with the situation. Saved decks, for instance, are loaded purely by card name and set, ignoring any further distinguishing info. So you save a deck with the Book Island, and when you load that deck later, maybe you have the Mill Island. I've not done thorough enough testing to really be sure how it would affect drafted packs, either (which means I'm not 100% sure the double-common Wastes in OGW is generating perfectly). In the absence of feature improvement to Lackey, I'm not sure this is something I'm equipped to handle better in the plugin.

Oh, I see. Unfortunate, but I understand. I might look into adding like five files manually with the Scryfall image and just giving them some goofy name. Idk.

You know, that's a good point. I probably should add the back-side text to the main card's text, much like how I format Kamigawa flip cards and adventurers. Thank you for the suggestion.

You're welcome!

Oh my goodness, if I was finding and replacing through all these text files, I would loose my mind! Thankfully my automated scripts pull all card data from Scryfall, so yes, when next I update the plugin it will include all available errata.

Knew it was somewhat, but didn't realize your process was fully automated, that certainly does make things easier!

The mystery continues. Which ones are missing for you? Is it card-playing sounds? And if so, do you have the same weird "@PT"/blank Sound field like dragostea mentioned?

I moved this one to the end, since its the most complicated. Yes, I have the same PT in the deck, nothing in the search as they do. But the thing is I don't think the problem is with the sounds, but with the downloading somehow. I went into the set files and if hopefully the forum formats this well enough, you'll be able to see that there's nothing between Rarity and Text, other than the few cards with scripts. There's a column for Sound, but its always empty in the txt files. All the generic sounds (Shuffle, Roll, etc) do seem to work. If you tell me what they are supposed to be, I can try to add the sounds to a couple cards in the txt file manually and see what happens.

Alabaster Dragon   portal   por/1   W   W   {4}{W}{W}   6   Creature - Dragon   4   4      R         /ch   Flying | When Alabaster Dragon dies, shuffle it into its owner's library.
Angelic Blessing   portal   por/2   W   W   {2}{W}   3   Sorcery            C            Target creature gets +3/+3 and gains flying until end of turn.
Archangel   portal   por/3   W   W   {5}{W}{W}   7   Creature - Angel   5   5      R         /ch   Flying, vigilance
Ardent Militia   portal   por/4   W   W   {4}{W}   5   Creature - Human Soldier   2   5      U            Vigilance
Armageddon   portal   por/5   W   W   {3}{W}   4   Sorcery            R            Destroy all lands.
Armored Pegasus   portal   por/6   W   W   {1}{W}   2   Creature - Pegasus   1   2      C         /ch   Flying
Blessed Reversal   portal   por/7   W   W   {1}{W}   2   Instant            R            You gain 3 life for each creature attacking you.
Blinding Light   portal   por/8   W   W   {2}{W}   3   Sorcery            R            Tap all nonwhite creatures.
Border Guard   portal   por/9   W   W   {2}{W}   3   Creature - Human Soldier   1   4      C            

Title: Re: Magic: The Gathering Plugin Updates
Post by: turtlelemon on July 06, 2020, 05:42:47 AM
Ok yeah, I found the sounds list in that ListofCardSoundFiles file you mentioned, and input them manually into random cards. All the sounds worked.

Unfortunately, I have no idea why the Sound column downloads blank. Hopefully, its a just a silly little thing.
Title: Re: Magic: The Gathering Plugin Updates
Post by: CrazyChucky on July 06, 2020, 09:53:34 AM
The Sound column is actually supposed to be blank in the card files, and the rules in ListOfCardSoundFiles.txt should be applied automatically, so that you should see them listed in the deckbuilder (and, of course, hear them in use). I have no idea how it could be working for my plugin installation and obviously not for others. I've even verified with a clean plugin install, from scratch, and I still can't reproduce the bug.
Title: Re: Magic: The Gathering Plugin Updates
Post by: turtlelemon on July 06, 2020, 01:06:42 PM
Oh, well in that case, something is awry with that process then. Let me know if there's anything you want me to look at.
Title: Re: Magic: The Gathering Plugin Updates
Post by: dragostea on July 09, 2020, 09:32:00 AM
" I've even verified with a clean plugin install, from scratch, and I still can't reproduce the bug."

Should I reinstall? or is the situation so dire that I need to amputate?
Title: Re: Magic: The Gathering Plugin Updates
Post by: CrazyChucky on July 09, 2020, 10:42:49 AM
Well, if nothing else, it could be a test to try. Rename your existing magic plugin folder, then install clean from the update URL. If it for some reason fixes your sounds, you can then copy over your saved decks (and even card images too, to save downloading those again).

But I'm wondering if maybe the ListofCardSoundFiles method is just unreliable somehow. I used to have the sounds listed normally in the card data files, and it would be easy to switch back.
Title: Re: Magic: The Gathering Plugin Updates
Post by: dragostea on July 09, 2020, 12:48:52 PM
So, I amputated. It'll grow back, right?
Title: Re: Magic: The Gathering Plugin Updates
Post by: CrazyChucky on July 09, 2020, 02:05:18 PM
Did it fix the sounds?
Title: Re: Magic: The Gathering Plugin Updates
Post by: dragostea on July 09, 2020, 04:51:00 PM
I re-installed the plugin and it did not fix the sounds :-(
Title: Re: Magic: The Gathering Plugin Updates
Post by: CrazyChucky on July 10, 2020, 05:12:51 PM
7/10/20
Title: Re: Magic: The Gathering Plugin Updates
Post by: dragostea on July 10, 2020, 05:44:48 PM
Can confirm that sound problem is fixed. Thank you <3
Title: Re: Magic: The Gathering Plugin Updates
Post by: turtlelemon on July 10, 2020, 06:13:17 PM
Thank you!!!
Title: Re: Magic: The Gathering Plugin Updates
Post by: CrazyChucky on July 15, 2020, 04:04:56 PM
You're welcome! : )

7/15/20

Core Set 2021 is now hi-res.

I also flagged the Secret Lair cards which don't yet have high-res images. This won't change anything visible for now, just the image file names. But if you've viewed Secret Lair cards in the last five days, you might want to delete your plugins/setimages/1sld folder, so that when high-res images are available, Lackey will download them correctly.
Title: Re: Magic: The Gathering Plugin Updates
Post by: CrazyChucky on July 30, 2020, 10:50:29 PM
7/30/20

Added Double Masters.
Title: Re: Magic: The Gathering Plugin Updates
Post by: CrazyChucky on August 04, 2020, 07:51:53 PM
8/4/20

Added Mythic Edition, showcase frame prints for Double Masters, and borderless planeswalkers from Eldraine, Theros, Ikoria, and M21.
Title: Re: Magic: The Gathering Plugin Updates
Post by: turtlelemon on August 05, 2020, 07:31:41 PM
Hey, the six new images from M21 don't download. Also, the masterpiece Teferi, HoD is so pretty I'm going to have to find a commander that can prominently feature him. Or just Rule 0 'cheat' and make him the commander. We already ignore the hybrid rule after all.

Also, why is Gunk the only token in the deck building zone and (I think) the only one with no image. I don't where you got all the other lackey token images, if that source has no Gunk, that part makes sense, but, I know its from a weird and fun mystery test card, but shouldn't it still be in the token zone? I mean, wouldn't I need to get them out of the token area so my opponent could shuffle them were I to play with the (hilarious) test cards.
Title: Re: Magic: The Gathering Plugin Updates
Post by: CrazyChucky on August 05, 2020, 08:49:40 PM
Quote from: turtlelemon on August 05, 2020, 07:31:41 PM
Hey, the six new images from M21 don't download. Also, the masterpiece Teferi, HoD is so pretty I'm going to have to find a commander that can prominently feature him. Or just Rule 0 'cheat' and make him the commander. We already ignore the hybrid rule after all.

Oops! Fixed. Thanks for catching it. I've fixed so many possible errors by automating my processes, but I keep missing images here and there. I should figure out a better way of making sure that doesn't happen in future.

Glad you're enjoying the additions. : )

Quote from: turtlelemon on August 05, 2020, 07:31:41 PM
Also, why is Gunk the only token in the deck building zone and (I think) the only one with no image. I don't where you got all the other lackey token images, if that source has no Gunk, that part makes sense, but, I know its from a weird and fun mystery test card, but shouldn't it still be in the token zone? I mean, wouldn't I need to get them out of the token area so my opponent could shuffle them were I to play with the (hilarious) test cards.

Gunk... is weird. I debated not even making it, since it's not like Gunk Slug (https://scryfall.com/card/cmb1/43/gunk-slug) is even a "real" card, but I decided to err on the side of completeness. Some explanations:

All that said... perhaps I should add a summarized explanation on Gunk itself, so people who come across it like you have will understand why it's there.
Title: Re: Magic: The Gathering Plugin Updates
Post by: turtlelemon on August 06, 2020, 05:16:43 AM
Sometimes I do not think things through. I can't tell you the number of times I've deleted a dead token by sliding it into whatever zone is closest, be it Hand, Library, or whatever. Like, I know that tokens can't go into other zones. That def should have occurred to me. A short explanation might be nice, but I do think most players are prob capable of being smart and actually thinking about it.

Also, I appreciate all the work for the extra tokens. For instance, without all the keyword counters Crystalline Giant would be unplayable.
Title: Re: Magic: The Gathering Plugin Updates
Post by: CrazyChucky on August 06, 2020, 10:02:51 AM
No worries! Plenty of things that are obvious in retrospect don't always occur to us at the time. If there's one thing I've learned from this project, is that's UI-designers need to keep that in mind. (If there's even a 1% chance a feature could be misunderstood, and 100 people use your app, someone's going to be confused.)

And thank you, that's always nice to hear. I'm rather proud of my tokens, but by their very nature they're the sort of thing that's supposed to blend in and not really be noticed.
Title: Re: Magic: The Gathering Plugin Updates
Post by: CrazyChucky on August 14, 2020, 11:19:59 PM
8/15/20

Behold: original Mystery Booster playtest tokens (http://magicplugin.normalitycomics.com/lackey-tokens/?checked=playtest)!

(I'm particularly fond of these two unsettling individuals:)
(http://magicplugin.normalitycomics.com/stuff/halves.jpg)

I've also added a number of helpful scripts to playtest cards. In addition to everything being able to make its tokens, we also now have:
Title: Re: Magic: The Gathering Plugin Updates
Post by: CrazyChucky on August 15, 2020, 10:09:57 PM
8/16/20 (forward-dated by an hour to convince Lackey to update)

Minor update: fixed a glitch with Gunk's image file not loading correctly.
Title: Re: Magic: The Gathering Plugin Updates
Post by: CrazyChucky on August 18, 2020, 01:04:54 PM
8/18/20

Added a draftable "pack" which includes a single draft-matters card from Conspiracy 1. Now you can add draft-matters to any draft in Lackey!
Title: Re: Magic: The Gathering Plugin Updates
Post by: CrazyChucky on September 05, 2020, 03:34:25 PM
9/5/20

Added cards spoiled so far for Zendikar Rising, Commander Legends, and Commander Collection: Green.
Title: Re: Magic: The Gathering Plugin Updates
Post by: CrazyChucky on September 10, 2020, 11:27:49 PM
9/11/20

The full Zendikar Rising set is added.
Title: Re: Magic: The Gathering Plugin Updates
Post by: CrazyChucky on September 17, 2020, 12:21:43 PM
9/17/20

Added the cards previewed so far for Zendikar Rising Commander.
Title: Re: Magic: The Gathering Plugin Updates
Post by: CrazyChucky on September 17, 2020, 04:06:38 PM
Incidentally, I realized just the other day that for a while, I've been making a formatting error in the version file. It stopped Lackey from correctly doing automatic updates. But now it's fixed!
Title: Re: Magic: The Gathering Plugin Updates
Post by: turtlelemon on September 17, 2020, 08:30:02 PM
Like fifteen ZNR cards have Error Downloading Image for me. Three such are 172, 170, 265.
Title: Re: Magic: The Gathering Plugin Updates
Post by: CrazyChucky on September 17, 2020, 08:47:26 PM
Thanks! I think I fixed it, let me know if you still find some missing.
Title: Re: Magic: The Gathering Plugin Updates
Post by: CrazyChucky on September 20, 2020, 08:33:29 PM
9/20/20

Double Masters is now high-res.
Title: Re: Magic: The Gathering Plugin Updates
Post by: CrazyChucky on September 22, 2020, 11:29:04 AM
9/21/20

Whoops, I had Double Masters using standard drafting packs! Now corrected, so you should get:
(The probabilities aren't 100% accurate, but are as good as I can simulate in Lackey.)

Also added the Zendikar Secret Lair Drop.
Title: Re: Magic: The Gathering Plugin Updates
Post by: CrazyChucky on September 26, 2020, 02:42:37 PM
9/26/20

Jumpstart is now high-res.
Title: Re: Magic: The Gathering Plugin Updates
Post by: turtlelemon on October 13, 2020, 01:50:06 PM
This is probably asking too much, especially since I bugged you into adding Secret Lair in the first place, but is there any way you could just not add the Walking Dead cards. I really do not like them, and it seems like very few do. So we could just pretend they aren't real? And I believe there's Arena only unique cards you don't have in, so there's precedent to ignore these unique cards too, right? Right??? Maybe???
Title: Re: Magic: The Gathering Plugin Updates
Post by: CrazyChucky on October 13, 2020, 02:52:21 PM
Walking Dead cards? What are you talking about? I'm pretty sure nothing like that exists. ?_?
Title: Re: Magic: The Gathering Plugin Updates
Post by: turtlelemon on October 13, 2020, 04:08:41 PM
 ;D ;D ;D
Title: Re: Magic: The Gathering Plugin Updates
Post by: CrazyChucky on October 29, 2020, 02:56:03 PM
10/29/20

Added full Zendikar Rising Commander set, new Secret Lair cards, and ongoing spoilers for Commander Legends.
Also added scripts for Monarch, Amass, and Encore.

10/30/20

Aaaaand also removed the Ravnica sets and M20 from Standard. Only a month late. Can you tell I don't really follow Standard?
Title: Re: Magic: The Gathering Plugin Updates
Post by: CrazyChucky on November 06, 2020, 03:44:40 PM
11/6/20

The full Commander Legends set is up. (The normal set is "cmr", and the borderless planeswalkers and foiled alt-frame cards are under "1cmr".)
I have not yet added the draftable pack, because I haven't yet been able to find detailed enough information about how the various slots are allocated.

Also:

11/8/20

Skyclave Relic wasn't making token copies of itself. Fixed.
Title: Re: Magic: The Gathering Plugin Updates
Post by: CrazyChucky on January 22, 2021, 10:10:56 PM
1/22/21

Kaldheim is uploaded, as well as what's revealed so far of Kaldheim Commander.

Additionally:
Title: Re: Magic: The Gathering Plugin Updates
Post by: CrazyChucky on February 01, 2021, 01:27:31 PM
2/1/21

Commander Legends is now (mostly) high-res. (The double-foiled alternate prints, as well as the tokens that only appear in the commander decks, are still low-res.)

I've also added an ActualSet field to the card data. This always matches the card's set code as listed on Scryfall, rather than some older, custom set codes I maintain for Lackey backwards compatibility with saved decks, or the "1" I now prepend for promo prints.
Title: Re: Magic: The Gathering Plugin Updates
Post by: dragostea on March 06, 2021, 12:30:52 PM
I'm not seeing Commander Legends as an option for packs/draft.

Feature request - can we allocate a wider number than 1-10 packs in a card pool at a time?
Title: Re: Magic: The Gathering Plugin Updates
Post by: CrazyChucky on March 06, 2021, 12:57:20 PM
3/6/21

Time Spiral Remastered (and Zendikar Rising Expeditions) are added.

P.S. This update introduced a bug that could cause draft packs to include basic lands in common slots. I've fixed it, and forward-dated the update to tomorrow (3/7) to make sure Lackey updates even if you download the update earlier today.

@dragostea: I haven't added Commander Legends packs yet because the pack structure is quite complex, and I haven't been able to find thorough information about what all you can get in which slots, in what probabilities. Every time Wizards makes a set with custom-collated packs, it's an exciting new headache for me to simulate. I intend to add it when I can do so at least reasonably accurately.

Unfortunately the 1-10 selector is a part of Lackey that isn't configurable by plugin settings.
Title: Re: Magic: The Gathering Plugin Updates
Post by: turtlelemon on March 11, 2021, 04:41:54 PM
I have three things.

1. A bunch of Secret Lair images are getting errors. The only one not 'temp' tho is 142, which I believe is Thraximundar.

2. Do you think you'll add Lord of the Rings and all this other foolishness? I was really happy when you didn't add the Walking Dead cards, but if it's gonna be a whole thing now... I mean what if there's a real cool random equipment or something. Idk.

3. OK, so the amount of work this would take me, I would never do it, but you know all sorts of shortcuts and stuff, so I'm just going to propose it. What if you added a set called lands or 1lands or something and added all the extra lands arts like Plains (Beta B), Swamp (Legions C), Mountain (War D), etc. Now, like I said, if you have to add the lands one by one by one, that would be quite a lot, but if its easy, I mean, all the land arts are sooooooooooo pretty.

And, of course, thanks for all the awesome work you do!  :) :) :)
Title: Re: Magic: The Gathering Plugin Updates
Post by: CrazyChucky on March 11, 2021, 06:39:11 PM
1. Missing Secret Lair images
Thanks for the catch! Images should be uploaded now.

2. Adding Universes Beyond
I imagine I will (and I'll probably go back and add the Walking Dead cards too). It was one thing when it was a one-off gimmick, but apparently it's a whole deal now.

3. Multiple land art per set
I have thought about doing something similar, but... it really would be a logistical clusterfuck to shoehorn all that into a program that doesn't natively support such a thing.
Title: Re: Magic: The Gathering Plugin Updates
Post by: turtlelemon on March 31, 2021, 08:38:26 PM
Ok, so, A, I guess some kind of certificate for this website needs to be renewed? Idk if you can see even this (Firefox wouldn't let me even open the site, but Chrome does.), but if you are in contact with whoever can do that.

But more importantly, another issue. Ok so I know you like adding columns and more information and functionality. But. The search area on the left goes down in order of the columns, a fact you probably can't change. Because you've added enough columns, there's only room for one Text search. At least on my laptop screen, which isn't, like, tiny, the last option is the second Sound. And there are circumstances where it's really nice to be able to search for two different things on a card. So it would be really nice if you could move things like Draft Qualities, Script, Sound, maybe one of the Sets, to after Text. If there are people who like reading the text in the box instead of reading the card, they can still enlarge the column even if its not the last one.

Also, I'm not sure I ever used the feature, but didn't you make it possible at some point to move a stack of cards from the Game area back to the Deck Editor somehow? Or did I make that up in my memory somehow? If it ever was possible, I can't seem to find it anymore.
Title: Re: Magic: The Gathering Plugin Updates
Post by: turtlelemon on January 08, 2022, 09:07:41 PM
So, first off, what happened to a bunch of posts? Weird.

Anyway, though, small thing I noticed, the Secret Lair cards for Okaun, Zndr, Propaganda, and Stitch in Time have colors but no color identities. Both the regular and the (B) for all four.
Title: Re: Magic: The Gathering Plugin Updates
Post by: Alastair on January 09, 2022, 10:20:31 AM
Quote from: turtlelemon on January 08, 2022, 09:07:41 PM
So, first off, what happened to a bunch of posts? Weird.

There was some problems with a forum update and the only backup that I could get to work was from several months back. All the more recent backups wouldn't load for one reason or another.
Title: Re: Magic: The Gathering Plugin Updates
Post by: CrazyChucky on February 06, 2022, 06:15:15 PM
2/6/22

Newly added:

Newly high-res:

Fixed:
Title: Re: Magic: The Gathering Plugin Updates
Post by: turtlelemon on February 09, 2022, 12:36:29 PM
Thanks!

Error Downloading Image for the five Crimson Vow Basic Lands.
Title: Re: Magic: The Gathering Plugin Updates
Post by: Trebor200 on February 12, 2022, 03:25:50 AM
Thank you for all the work you put into creating and maintaining the plugin!

Is there a list of all the sets included in the plugin and, specifically, is unstable included? - I couldn't see it but I've not used Lackey in about 5 years so it's entirely possible I'm missing something obvious.

Title: Re: Magic: The Gathering Plugin Updates
Post by: CrazyChucky on February 12, 2022, 05:04:36 PM
turtlelemon: Thanks, fixed

Trebor200: Not really, other than the plugin itself, but yes, Unstable is included. The set code is "ust".

Generally speaking, the Set field of a card should always contain the official three-letter set code used by Wizards. To maintain backwards compatibility within Lackey, some older sets use nonstandard names, but in either case, the ActualSet field should be accurate. You can search by either in the Lackey deck editor.
Title: Re: Magic: The Gathering Plugin Updates
Post by: Advil_Lavigne on February 28, 2022, 06:02:03 PM
no kamigawa commander yet? is there a way to do it manually?
- a total lamen to lackey
Title: Re: Magic: The Gathering Plugin Updates
Post by: CrazyChucky on February 28, 2022, 09:00:45 PM
Advil_Lavigne: My bad, I've been preoccupied lately and didn't even notice the rest of the spoiler dropped. I should be able to get that done tomorrow evening.
Title: Re: Magic: The Gathering Plugin Updates
Post by: CrazyChucky on March 01, 2022, 09:58:34 PM
3/1/22
Title: Re: Magic: The Gathering Plugin Updates
Post by: ginyu549 on March 07, 2022, 11:23:49 PM
It looks like we're still missing the 2 commanders from the Kamigawa Neon Dynasty Commander decks?

I did notice they aren't included in the official deck lists, but when I try to add them to the deck in Lackey they don't exist.

Also, thank you for all the work you do so we can enjoy the game!
Title: Re: Magic: The Gathering Plugin Updates
Post by: turtlelemon on March 08, 2022, 08:16:44 AM
Ginyu, if you mean Chishiro and Kotori, they're in it for me.

But what I came here to post is that, there's now two completely different cards called Unquenchable Fury, and I feel like one of them should get a (b) or (Battle the Horde) or something.
Title: Re: Magic: The Gathering Plugin Updates
Post by: ginyu549 on March 08, 2022, 12:11:05 PM
OK OK, I was wrong, for some reason lackey was automatically filtering by "standard" but if I changed the filter to "any" they show up.

Sorry for any confusion and thanks again!
Title: Re: Magic: The Gathering Plugin Updates
Post by: CrazyChucky on March 09, 2022, 08:58:05 PM
Glad you got it sorted!

Re: Unquenchable Fury. Man, that's an odd situation. Yeah, I guess I'll change the title of the one from Battle the Horde.
Title: Re: Magic: The Gathering Plugin Updates
Post by: turtlelemon on April 13, 2022, 11:06:48 PM
Another little thing I noticed: Snow Covered Lands don't have a sound.
Title: Re: Magic: The Gathering Plugin Updates
Post by: CrazyChucky on April 19, 2022, 10:10:58 PM
Good catch!

4/19/22

Title: Re: Magic: The Gathering Plugin Updates
Post by: turtlelemon on May 05, 2022, 02:10:20 PM
Can you add the rest of the Commander cards?
Title: Re: Magic: The Gathering Plugin Updates
Post by: CrazyChucky on May 08, 2022, 01:04:27 PM
My bad, I forgot.

5/8/22

Title: Re: Magic: The Gathering Plugin Updates
Post by: turtlelemon on May 08, 2022, 04:55:18 PM
Thanks!

Error Downloading Image for Secret Lair 388, 668, 702, 590, 593, 450, and 1005-1011.

(There's already been 1000 Secret Lair cards???)
Title: Re: Magic: The Gathering Plugin Updates
Post by: CrazyChucky on May 08, 2022, 06:38:20 PM
Hmm, try it now?

Apparently there are 566 so far. The collector numbers are all over the place; sometimes not even the cards within each mini-"set" are numbered contiguously together. It's part of what makes it such a pain in the butt to keep up with.
Title: Re: Magic: The Gathering Plugin Updates
Post by: turtlelemon on May 08, 2022, 07:27:58 PM
Oops, I made a mistake before, the one error left is 450 Gala Greeters from 1snc, not secret lair. The rest work now!

Strange on the numbering. I guess they know what they are doing internally, but sure looks bizarre to have nearly double the collector number as actual cards.
Title: Re: Magic: The Gathering Plugin Updates
Post by: CrazyChucky on May 08, 2022, 08:13:13 PM
Odd, I'm not sure how the rest of the set uploaded without that one. Fixed now. Thanks for looking out!

And yeah, Secret Lair is weird. It's the only set that's never finished, but rather keeps getting incremental updates. And since my updating system predates it, I didn't build it with that in mind, so it handles that aspect... suboptimally. Hasn't bugged me quite enough to improve it just yet, though.  ;)
Title: Re: Magic: The Gathering Plugin Updates
Post by: CrazyChucky on May 29, 2022, 07:13:39 PM
5/29/22

I've added what's spoiled so far of Commander Legends: Battle for Baldur's Gate.
Title: Re: Magic: The Gathering Plugin Updates
Post by: BLOODWOLF on May 31, 2022, 03:32:20 PM
So the wife and I have been playing a custom game were we give ourselves a booster box (from my custom pack defs) for the Unlimited Block of cards and I receive a "Traveling Party" card that no other MTG website says exist so, I'm wondering where did this card come from? Line 19 of premodern-core-sets.txt
QuoteTraveling Party   alpha   new-dawn/traveling-party   lea   W   W   {W}{W}   2   Enchantment            R      enchantment      White creatures get +1/+1.

Is this card legit?
Title: Re: Magic: The Gathering Plugin Updates
Post by: CrazyChucky on May 31, 2022, 09:45:10 PM
Ah, the conversation and announcement about that got eaten in the forum crash/reset. Wizards banned several cards for racial and cultural reasons a while back, most notably the infamous Invoke Prejudice. In order to let Old School players play the cards mechanically without the problematic depictions, an Old School group called the Northern Paladins made mechanically-identical, but re-flavored, versions of the cards: http://northernpaladins.com/2020/08/19/1229/


I could have just removed the cards outright, but I figured it would be neat to replace them with these "New Dawn" versions instead.
Title: Re: Magic: The Gathering Plugin Updates
Post by: BLOODWOLF on June 01, 2022, 01:24:12 PM
Are the old school card pictures still available on scryfall or somewhere so I can have my version like the original?  Political correctness ruins everything and we don't want that forced on us by WotC.
Title: Re: Magic: The Gathering Plugin Updates
Post by: turtlelemon on June 01, 2022, 05:48:38 PM
Oh, FFS. Even if you think WotC was a little overzealous-at the very least Invoke Prejudice and the literal ethnic slur had to go, some of the others are perhaps debatable I guess, CC puts in a ton of work to maintain this for us, and we should respect that he's going along with Wizards and even added in the new versions. Also, you probably do still have the images in your LackeyCCG folder, and can go into the text files and reassign back to them. I don't feel like explaining how, and you'd have to redo it every update, but if you really insist on playing with an ethnic slur, I think you can.

Anyway, Error Downloading Image on 1sld 1015 and 1018.
Title: Re: Magic: The Gathering Plugin Updates
Post by: CrazyChucky on June 01, 2022, 08:24:19 PM
I don't think WOTC is really forcing anything on anyone, except perhaps someone who was planning on playing any of these cards at a sanctioned tournament. So... probably no one. And I agree that some of them are probably reaching for it, but I don't blame them for wanting to rip a bigger bandaid off if they were already getting the most important one or two.

There are of course still plenty of images of the originals online, including on Scryfall. If I recall, I don't think I even deleted the Lackey-sized-and-cropped versions off my server. So yes, like turtlelemon said, if it's that important to you, you can change the ImageFile value back to what it was (which should be pretty clear from the cards before and after). If you've already played with them previously, Lackey will use your saved copies, and if not, it'll download them as usual.

A more permanent solution would be to rename and copy those original image files to the New Dawn folder where Lackey expects to find the replacements. That would persist across plugin updates.

P.S. Turtlelemon, you're a godsend for catching my mistakes, and SLD continues to be the bane of my existence. Uploaded the missing images.
Title: Re: Magic: The Gathering Plugin Updates
Post by: BLOODWOLF on June 01, 2022, 10:45:56 PM
Yep, just had to change the pre-modern core sets txt file back to original and its still finds the images, thanks.  I always save my stuff to just a custom addon folder to add back in after comparing each file after an update so it's all good.
Title: Re: Magic: The Gathering Plugin Updates
Post by: BLOODWOLF on June 02, 2022, 12:29:27 AM
Quote<pack>
   <packtitle>Alpha Booster</packtitle>
   <packkind>Booster</packkind>
   <packcommoncrit><field>Set</field><eval>IS</eval><data>alpha</data></packcommoncrit>
   <packcommoncrit><field>Type</field><eval>DOESNTCONTAIN</eval><data>Token</data></packcommoncrit>
   <packcommoncrit><field>DraftQualities</field><eval>DOESNTCONTAIN</eval><data>notInPacks</data></packcommoncrit>
   <chance>
      <prob>100</prob>
      <kind>
         <qty>1</qty>
         <crit><field>Rarity</field><eval>IS</eval><data>R</data></crit>
      </kind>
      <kind>
         <qty>3</qty>
         <crit><field>Rarity</field><eval>IS</eval><data>U</data></crit>
      </kind>
      <kind>
         <qty>11</qty>
         <crit><field>Rarity</field><eval>IS</eval><data>C</data></crit>
         <crit><field>Type</field><eval>DOESNTCONTAIN</eval><data>Basic</data></crit>
      </kind>
   </chance>
</pack>

So in pack definitions 3 for the sets that have set-specific basic lands should the last <kind></kind> be:
Quote<kind>
         <qty>10</qty>
         <crit><field>Rarity</field><eval>IS</eval><data>C</data></crit>
         <crit><field>Type</field><eval>DOESNTCONTAIN</eval><data>Basic</data></crit>
      </kind>
      <kind>
         <qty>1</qty>
         <crit><field>Rarity</field><eval>IS</eval><data>C</data></crit>
         <crit><field>Type</field><eval>CONTAINS</eval><data>Basic</data></crit>
      </kind>
To get the one guaranteed basic land in each booster?  But for expansion sets who do not have their own set-specific lands then I assume those would just be 11 C rarity DOESNTCONTAIN Basic then, correct?

###Edit: my mistake I just read where from 7th edition on is when they started to include a basic land in a 15-card booster pack.
Title: Re: Magic: The Gathering Plugin Updates
Post by: CrazyChucky on June 02, 2022, 05:12:52 PM
No worries! And yep, that's the reason for the difference.
Title: Re: Magic: The Gathering Plugin Updates
Post by: CrazyChucky on June 05, 2022, 09:20:43 PM
6/5/22

All of Commander Legends: Battle for Baldur's Gate is uploaded!
Title: Re: Magic: The Gathering Plugin Updates
Post by: CrazyChucky on June 26, 2022, 09:53:33 PM
6/26/22

Added Double Masters 2022, as well as automated scripts for cards that surveil.
Title: Re: Magic: The Gathering Plugin Updates
Post by: CrazyChucky on July 03, 2022, 05:47:27 PM
7/3/22

Title: Re: Magic: The Gathering Plugin Updates
Post by: CrazyChucky on August 28, 2022, 12:22:08 PM
8/27/22

Quite a few things in this update!

New sets:
Newly high-res images:
Other:
Title: Re: Magic: The Gathering Plugin Updates
Post by: jsd1107 on August 28, 2022, 10:43:00 PM
Hello,

First of all, I'd like to say a heartfelt thank you for the time and effort you have put into this plugin over the years and for picking it up when you did. I've been maintaining the plugin in for years and there's just one question that I have that has always tugged at my OCD tendencies and I apologize if it's already been answered in years past.

In the deck editor, I've always wondered about the difference listed between "known cards" and "cards shown." With the latest update there's a difference in the two numbers of just over 2,000 cards. I'm not nitpicking in any way, I've just always wondered why the difference? Are these super secretive cards that were only created and given to Wizards of the Coast staff? Are they rare one-offs that were printed and auctioned/sold to private collectors? When I first started using the plugin years ago, I thought the discrepancy came from having the "combine reprints" button checked, but the difference in numbers remains the same no matter if the box is checked or not. Or maybe I'm blowing it all out of proportion and it's just a coding glitch of some kind, lol.

Anyway, if you have an explanation, I'd love to hear it. If it's one of life's mysteries then I guess we'll never know. Either way, great job once again, and kudos for your willingness to keep it alive after all these years.
Title: Re: Magic: The Gathering Plugin Updates
Post by: CrazyChucky on August 29, 2022, 07:44:57 PM
Hi, jsd1107! Glad you're enjoying the plugin.

First of all, "Combine reprints" doesn't affect what cards are shown in the "All Cards" pane; it only affects how cards are added to your deck. With it checked, attempting to add a different print of a card already in your deck will instead add the print that's already there. The checkbox relevant to the full card list is "Ignoring doubles", and checking/unchecking that will change the number reported for "Shown" cards.

That said, you're correct that leaving "Ignoring doubles" unchecked still has a discrepancy of around 2,000 cards. The answer is... those are all the tokens in the plugin. You can view a list of all of them in the pane to the right of the play table (which can be shown by clicking the + in the upper corner if it's hidden). They're not shown in the deck builder since they can't be added to decks.
Title: Re: Magic: The Gathering Plugin Updates
Post by: jsd1107 on August 30, 2022, 08:28:10 PM
Thank you for the explanation. Mystery solved!!
Title: Re: Magic: The Gathering Plugin Updates
Post by: CrazyChucky on September 18, 2022, 09:24:49 PM
9/18/22

Title: Re: Magic: The Gathering Plugin Updates
Post by: CrazyChucky on September 20, 2022, 05:09:16 PM
9/20/22

Title: Re: Magic: The Gathering Plugin Updates
Post by: turtlelemon on October 21, 2022, 09:44:15 AM
Not a fan of Unfinity and the stickers or has real life stuff gotten in the way?

Error downloading image for 2clb 931-934 and 1sld 677.
Title: Re: Magic: The Gathering Plugin Updates
Post by: CrazyChucky on October 24, 2022, 07:34:43 PM
Honestly I'm a generally a big Unset fan, but I've really not been feeling Magic lately (and also yeah, real life stuff). I'll get around to it. (And the images too, thanks!)
Title: Re: Magic: The Gathering Plugin Updates
Post by: turtlelemon on October 25, 2022, 02:28:31 PM
Yeah, I haven't been feeling it either. I still don't like Universes Beyond, especially Warhammer grimdark, and I don't like Phyrexia either and that's all the products right not pretty much.  :'(
Title: Re: Magic: The Gathering Plugin Updates
Post by: CrazyChucky on November 06, 2022, 09:17:22 PM
A bunch of things in this update.

Newly added sets

Sets with new hi-res images

Other

With so many things add, I'd honestly be surprised if I haven't missed something. As always, please let me know if you find missing images or other errors.
Title: Re: Magic: The Gathering Plugin Updates
Post by: turtlelemon on November 08, 2022, 02:41:12 AM
Thanks for updating!

Error Downloading Image for I think all 1snc and 2snc cards, as well as snc 276 and 278 and 2clb 931-934.
Title: Re: Magic: The Gathering Plugin Updates
Post by: CrazyChucky on November 08, 2022, 11:30:59 PM
Thanks! Reuploaded the images for SNC and CLB.
Title: Re: Magic: The Gathering Plugin Updates
Post by: IRuffian on January 13, 2023, 12:35:05 PM
Hey there! First just wanted to say: Thank you so much for all your hard work over these years! Lackey and your MTG plugin have been an amazing catalyst for me and my fellow broke friends to not only keep playing magic, but through that keep fostering our friendship during times when actually meeting up become more and more difficult.

Please don't take this as entitled whining as I completely understand this isn't your job, and even if you stopped updating this right now it's still an invaluable tool, but we were wondering if there's an ETA on when the new jumpstart set is going to be added, as there are a bunch of new cards we want to test and experiment with in that set  ;D
Title: Re: Magic: The Gathering Plugin Updates
Post by: CrazyChucky on January 13, 2023, 03:15:13 PM
Hey there! I'm always happy to hear about people using and enjoying the plugin. I'm really glad it's helped you stay connected with your friends.

And that's not whiny at all! I have not been super feeling Magic lately, but I have no plans to stop updating the plugin. I may or may not get around to uploading Jumpstart before All Will Be One comes out, but at latest, I'll upload it at the same time when that's spoiled.
Title: Re: Magic: The Gathering Plugin Updates
Post by: IRuffian on January 14, 2023, 01:17:02 PM
Awesome! And totally understandable. Well thanks again, and hope you're having a good weekend!
Title: Re: Magic: The Gathering Plugin Updates
Post by: CrazyChucky on January 27, 2023, 05:34:12 PM
Okay, got a pretty massive update here.

New Sets

Sets with new cards added

Sets with new high-res images (except for tokens, oddly enough)
Title: Re: Magic: The Gathering Plugin Updates
Post by: CrazyChucky on January 31, 2023, 09:06:08 PM
Added tokens and high-res images for All Will Be One and All Will Be One Commander. Also, new Secret Lair cards (as always).
Title: Re: Magic: The Gathering Plugin Updates
Post by: Sadi on March 06, 2023, 08:28:40 PM
Hi @CrazyChucky, I have created a pack definition xml for jumpstart 2022 packs if you want to include it I've put it in this paste bin:
https://pastebin.com/thXHZZaY
Title: Re: Magic: The Gathering Plugin Updates
Post by: CrazyChucky on March 06, 2023, 11:22:09 PM
Thanks Sadi. Two concerns... One is that choosing your color ahead of time kind of defeats a lot of the purpose, doesn't it? Second is that a lot of those chance probabilities don't add up.

The reason I've not added packs for either of the two Jumpstart sets is that to do it properly would require far more chances, with far more granular probabilities, than Lackey supports.
Title: Re: Magic: The Gathering Plugin Updates
Post by: Sadi on March 10, 2023, 08:24:59 PM
Oh you are correct, it should just be random pack of any color!
As for the chance probability I tried making it adds up to 100 but it didnt seem to behave as intended.

Good to know about the limitation of Lackey
Title: Re: Magic: The Gathering Plugin Updates
Post by: CrazyChucky on March 12, 2023, 09:17:04 PM
Yeah, unfortunately Lackey only supports integer probabilities. For instance, you can have 5%, but not 4.5%. Since no probability can be smaller than %1, the most chances you can ever have in a pack is 100, and that's only if they're all of equal probability. It's a big limit on what can be simulated.
Title: Re: Magic: The Gathering Plugin Updates
Post by: CrazyChucky on April 10, 2023, 11:04:26 PM
New Sets

Partial Spoilers

Newly hi-res cards

Newly hi-res tokens
Title: Re: Magic: The Gathering Plugin Updates
Post by: CrazyChucky on May 11, 2023, 11:21:32 PM
New Sets

Newly high-res sets

Scripting improvements
Title: Re: Magic: The Gathering Plugin Updates
Post by: CrazyChucky on June 11, 2023, 06:18:07 PM
New (Full) Sets

Scripting improvements
Title: Re: Magic: The Gathering Plugin Updates
Post by: RoleSmith on June 24, 2023, 03:45:13 PM
Any chance of adding the mtg arena digital cards to mtg plugin?
Title: Re: Magic: The Gathering Plugin Updates
Post by: CrazyChucky on June 26, 2023, 05:40:45 AM
Like the Alchemy stuff? There'd be no way to actually use their mechanics, so I'm not sure that would be useful at all.
Title: Re: Magic: The Gathering Plugin Updates
Post by: CrazyChucky on August 27, 2023, 03:11:45 PM
New Sets

Sets with Cards Added

There are a LOT of new cards, and my server's been weirdly persnickety about uploads, so let me know if you notice any missing or corrupted images.

Quote from: turtlelemon on March 31, 2021, 08:38:26 PMThe search area on the left goes down in order of the columns, a fact you probably can't change. Because you've added enough columns, there's only room for one Text search. At least on my laptop screen, which isn't, like, tiny, the last option is the second Sound. And there are circumstances where it's really nice to be able to search for two different things on a card. So it would be really nice if you could move things like Draft Qualities, Script, Sound, maybe one of the Sets, to after Text. If there are people who like reading the text in the box instead of reading the card, they can still enlarge the column even if its not the last one.

I totally didn't think of it at the time when reading this, but are you aware that you can reselect which field any of those filters apply to? When you click on it and the "Edit Filter" pane comes up, one of the dropdowns lets you change to any available field. You can have six different filters in a row all search the Oracle text, if you like. The ones displayed at first are just default suggestions.
Title: Re: Magic: The Gathering Plugin Updates
Post by: turtlelemon on August 29, 2023, 02:25:34 PM
Oops, I...completely missed that. That's embarrassing.

Anyway, I get Error Downloading Image for a bunch of Secret Lairs, including 731, 1347, and a bunch in the 600s. Also 1khm 406. And then it just stops downloading at 24.62 percent. I think if I type woe into set and scroll, I can get them, but yeah, the automatic is freezing. I don't know if this is just me, at least yet, as I don't live with the old roommate I used to play with anymore.

Thanks for updating!
Title: Re: Magic: The Gathering Plugin Updates
Post by: CrazyChucky on August 29, 2023, 10:10:51 PM
No worries! There are a lot of things in Lackey and sometimes they're easy to miss. I'm sorry I didn't think of it earlier.

Not sure why those were missing, but I reuploaded SLD and KHM and I'm currently running a "download all" to see if it hangs up anywhere else.
Title: Re: Magic: The Gathering Plugin Updates
Post by: turtlelemon on August 30, 2023, 12:34:06 PM
All of that is fixed now, but I get errors for the six new 'Universes Within' cards, Gisa's Shovel and all that.
Title: Re: Magic: The Gathering Plugin Updates
Post by: CrazyChucky on August 30, 2023, 06:47:55 PM
Fixed! Huh, I thought when I woke up and Lackey was done downloading, that meant everything had worked. Didn't realize it just moves on past errors and doesn't mention them at the end.

Also I keep duplicate copies of Universes Within cards with both their official and flavor name, and apparently I accidentally didn't do that for Lucille. Will add it back in with the next update.
Title: Re: Magic: The Gathering Plugin Updates
Post by: CrazyChucky on October 07, 2023, 07:58:55 PM
Title: Re: Magic: The Gathering Plugin Updates
Post by: WhamBamSam on November 09, 2023, 10:41:40 AM
Quote from: CrazyChucky on June 26, 2023, 05:40:45 AMLike the Alchemy stuff? There'd be no way to actually use their mechanics, so I'm not sure that would be useful at all.
You can't always perfectly recreate the mechanics, but you can adjust them slightly and/or honor system them (counters don't clear going from zone to zone, so perpetual is cleaner on lackey than in paper at least). I do use Lackey to playtest for Historic before spending real monopoly money, and it would be cool to not have to proxy and keep tabs open for cards that are significant to the format or the brew. Not a higher priority than Ixalan, obviously, but would be a nice QoL thing.
Title: Re: Magic: The Gathering Plugin Updates
Post by: RoleSmith on November 30, 2023, 08:53:43 AM
any news on mtg update for new sets?
Title: Re: Magic: The Gathering Plugin Updates
Post by: CrazyChucky on December 01, 2023, 09:39:14 AM
Hey! Sorry, was rather preoccupied with real life. I'm back! Whole bunch of stuff in this update:

New sets

Sets with cards added

As always, let me know if anything's missing or not working correctly.

@WhamBamSam I think if I added them, I'd want to do it as a separate variant of the plugin, so one could opt into it, but by default the plugin wouldn't have them. That way people who don't even know about Alchemy wouldn't have them showing up in their search results and being confusing and unplayable. No promises when I might get around to setting that up, though.
Title: Re: Magic: The Gathering Plugin Updates
Post by: CrazyChucky on December 03, 2023, 10:07:28 PM
Oops! In my previous update, I added the "normal" holiday additions to LTR, but I missed the five Jumpstart cards (https://scryfall.com/search?q=set%3Altr+cn%3E%3D824+cn%3C%3D828&as=grid&order=set). Fixed!
Title: Re: Magic: The Gathering Plugin Updates
Post by: Solstar82 on December 10, 2023, 09:30:43 AM
hi i updated plugin but cannot find the fallout cards why?
Title: Re: Magic: The Gathering Plugin Updates
Post by: CrazyChucky on December 10, 2023, 07:33:32 PM
I'm not sure why. They're in there. Try searching for the name of any given card you want from the set (https://scryfall.com/sets/pip), or just search for cards belonging to the "PIP" set.
Title: Re: Magic: The Gathering Plugin Updates
Post by: CrazyChucky on January 26, 2024, 06:02:06 PM
New sets

Sets with cards added
Title: Re: Magic: The Gathering Plugin Updates
Post by: CrazyChucky on March 19, 2024, 05:41:05 PM
Full Fallout set added, and new SLD cards.