LackeyCCG

LackeyCCG Forum => Bug Report Forum => Topic started by: Trevor on February 14, 2013, 12:16:22 PM

Title: New version of Lackey available for testing. You must read this post to use it
Post by: Trevor on February 14, 2013, 12:16:22 PM
UPDATE: New version posted 3/7/13

If you want to test the new version of Lackey, that's great. But if you do, READ THIS ENTIRE POST because it tells you things you need to know. Please do NOT just blindly click the download link. The old version and this version are not compatible, and the old version is still online and functioning, and the old version is still the one you see on the downloads page.

This new version is a very different version than the old version, whether or not those changes are visible. And some of the changes are quite visible, notably the new interface design.
(http://www.lackeyccg.com/images/newscreen.jpg)
Regarding the new interface design:
There are 2 big changes to the new interface. First, it uses truetype fonts, and you can use your own fonts. These are .ttf files, and they go in either the fonts folder of lackey, or a plugin can define its own fonts folder. You can use funky fonts specific to your plugin, but I really advise against that. The best fonts are those that are easy to read, and don't take up too much space.
The second change to the interface is it is now based on images. For example, a button is created from a button image. These are .png files and they are stored in your images/interface/ folder, or in your plugin's images/interface/ folder. You can use funky GUI elements specific to your plugin, but I advise you not to make things distractingly weird.
Also note that the font size is also customizable, and this means that the actual GUI elements will change in size as well. If you want larger buttons, you can now have them. If you want chat text to be bigger, you can do that now.

One of the main reasons I am releasing this test version with the new interface is that I acknowledge that it looks pretty crappy right now and I would greatly appreciate the Lackey community assisting me with improving it. The buttons and other GUI elements that are in place are temporary proof-of-concept placeholder images. While the interface doesn't look great now, I believe the infrastructure that I put in place will allow for a great looking GUI once proper GUI images are developed.

For those with an artistic eye that want to improve the interface, take a look at the images/interface folder. Most GUI elements, like a button, are composed of 3 parts. Consider a button. It's associated GUI image components are:
Quotebutton-text-right-selected.png
button-text-right-selected-mouseover.png
button-text-right-inactive.png
button-text-right-default.png
button-text-right-default-mouseover.png
button-text-middle-selected.png
button-text-middle-selected-mouseover.png
button-text-middle-inactive.png
button-text-middle-default.png
button-text-middle-default-mouseover.png
button-text-left-selected.png
button-text-left-selected-mouseover.png
button-text-left-inactive.png
button-text-left-default.png
button-text-left-default-mouseover.png
A button is composed of a left edge, a middle (which stretches as needed), and a right edge. And there is a different version for each button state (default, mouseover, selected, or inactive).
Some interface elements are a lot simpler, such as the Ex button.
Quotebutton-ex-inactive.jpg
button-ex-default.jpg
button-ex-default-mouseover.jpg
And some elements are more complicated, like the spreadsheet interface.
It is quite possible, and probably likely, that some coding tweaks need to be done for the interface to look better. If you have suggestions for changes, please let me know.

Another note regarding fonts. You must have the fonts folder adjacent to the Lackey exe. Lackey will not function properly without it, and send you to a webpage informing you as such. When testing out this new version, you need to use the entire zipped folder as it contains new libraries and other files that this new version requires. Do not just move the new exe to your old lackey folder. You can, however, add your old plugins folder to this new version (and that will include your old decks).

One change is the way player stats look. Click the box to bring up a dialogue that lets you add or subtract. Escape quickly gets rid of it. Or if you don't want to use this new dialogue, you can mouse over the stats box and use the up and down arrow keys to increment and decrement.

There is currently an issue where downloading files makes things hang a sec until the file downloads.

The iPad version will be released soon. I want to make sure this version works well on the desktop first.

I am working on getting the new server up and running. Until then, you can't use the new server (or the old server). I'll post more about that as soon as I can.

This version is still a bit buggy and I'm working on it.

The new version can be downloaded from these links:
http://www.lackeyccg.com/LackeyCCGWinTest.zip
http://www.lackeyccg.com/LackeyCCGMacTest.zip

UPDATE: To connect to the new server, connect to it by the IP address  71.190.135.203 and port 25712.

UPDATE: 3/7/13.
The mac version should now work on 10.6, 10.7, and 10.8.
In order to help me fix the non-qwerty keyboard stuff, I enabled a debug console and a debug log file. If you have a non-qwerty keyboard, please pay attention to this debug log. Please go through your entire keyboard and then send me the 000Debug.txt file that Lackey generates.
Title: Re: New version of Lackey available for testing. You must read this post to use it
Post by: Trevor on February 14, 2013, 11:05:23 PM
Nava, I fixed the issue where it wouldn't launch on <10.8 macs. I will post a new version tomorrow.
Title: Re: New version of Lackey available for testing. You must read this post to use it
Post by: Sydnelson on February 15, 2013, 01:24:40 AM
Bug report:

I have keyboard problems (again) with this new version.

When I press CAPS LOCK, Home, End, Insert, Page Down/Up, and others keyboard keys lackey shows some letters in text field.

Also when I press: / ? ? ? ` and other characters on keyboard, lackey simple ignore this characters or put spaces instead then.

When I try put my email address I press key 1 on keyboard and lackey brinks 2 times, if i press mouse buton on lackey to try use it again lackey simple crash. This bug only occours if I use key 1 in left side of keyboard, if I use numpad lackey works normal.

On sound preferences Test button doesn't work.

On SoundShare Painel Listen to a File button also doesn't work

On Key Bindings I see some shortcuts that uses META\Command key (http://en.wikipedia.org/wiki/Command_key), in Windows keyboards this key doesn't exist, you can subst this key in windows version of lackey for WinKey (http://en.wikipedia.org/wiki/WinKey) (be carefull to not use Windows shortcuts)

Recent playmat and background list doesn't work, to change this thing you need to browse it again.

Counters also doesn't work, when I add more than 1 counter to a card in table, only one counter apears (in log count is ok), I also try show card counter as number but doesn't work.



[attachment deleted by admin due to age]
Title: Re: New version of Lackey available for testing. You must read this post to use it
Post by: Trevor on February 15, 2013, 08:04:04 AM
Non-qwerty keyboards should be supported with this new version, but I haven't tested it much. I will look into that. I think that is related to all the other key binding things. I'll look into those other things. What operating system do you have?
Title: Re: New version of Lackey available for testing. You must read this post to use it
Post by: Sydnelson on February 15, 2013, 08:43:07 AM
Quote from: Trevor on February 15, 2013, 08:04:04 AM
Non-qwerty keyboards should be supported with this new version, but I haven't tested it much. I will look into that. I think that is related to all the other key binding things. I'll look into those other things. What operating system do you have?

S.O.: Windows 8 Pro x64
Keyboard type: Brazilian ABNT2
System Language: English
System Locale: Brazil
Title: Re: New version of Lackey available for testing. You must read this post to use it
Post by: Nava on February 16, 2013, 02:21:13 PM
Some observations:
Title: Re: New version of Lackey available for testing. You must read this post to use it
Post by: Sydnelson on February 18, 2013, 11:10:51 PM
Another bug, when a plugin update is avaiable lackey ask for a update when open, but if you click in Update nothing happens.

I test update plugin under Prefences > Plugins and works fine.
Title: Re: New version of Lackey available for testing. You must read this post to use it
Post by: Trevor on February 18, 2013, 11:27:17 PM
Quote from: Nava on February 16, 2013, 02:21:13 PM
Some observations:

  • Buttons displaying log commands do not grow with log commands
That's by design. If they did, there wouldnt be much room for many.
Quote
  • Log command syntax with !Name!/command displays "!Name!/command" instead of "!Name!" on buttons
  • Saved games can be opened with different player names and all cards visible  and flipped on the table can be revealed
I will look into this.
Quote
  • /lcd reveals the last card drawn regardless of player issuing the command
This is by design.
Quote
  • Non qwerty is not supported
I am looking into the non-qwerty issue.
Title: Re: New version of Lackey available for testing. You must read this post to use it
Post by: Gordon228 on February 22, 2013, 11:32:07 PM
the new look is good but would there be a way to make it so that we can undock items like say the deck editor for use with multy screen displays. that would make deck testing and editing a lot easier for people that have more then 1 monitor.
Title: Re: New version of Lackey available for testing. You must read this post to use it
Post by: Trevor on February 22, 2013, 11:39:43 PM
Quote from: Gordon228 on February 22, 2013, 11:32:07 PM
the new look is good but would there be a way to make it so that we can undock items like say the deck editor for use with multy screen displays. that would make deck testing and editing a lot easier for people that have more then 1 monitor.
That won't be in soon, but you should be able to open another copy of lackey and run in your other monitor. The deck you make in one, you can load in the other (by opening the file with the other).
Title: Re: New version of Lackey available for testing. You must read this post to use it
Post by: Gordon228 on February 23, 2013, 10:07:01 AM
ya true
Title: Re: New version of Lackey available for testing. You must read this post to use it
Post by: Trevor on March 04, 2013, 05:36:57 PM
I just posted a new version which I think fixed a number of issues that people reported.

It should now run on mac 10.6, 10.7 and 10.8.
I think I fixed the keyboard problems, but I haven't tested much on non-qwerty.
I fixed some keyboard problems which caused the reported crashes.
I fixed card counter text (although I am still improving it because it doesn't look great not).
Fixed the "CAPS LOCK, Home, End, Insert, Page Down/Up" bug Sydnelson reported.

And other fixes but I still am working on things.
Title: Re: New version of Lackey available for testing. You must read this post to use it
Post by: Sydnelson on March 04, 2013, 07:06:52 PM
Quote from: Trevor on March 04, 2013, 05:36:57 PM
I just posted a new version which I think fixed a number of issues that people reported.

It should now run on mac 10.6, 10.7 and 10.8.
I think I fixed the keyboard problems, but I haven't tested much on non-qwerty.
I fixed some keyboard problems which caused the reported crashes.
I fixed card counter text (although I am still improving it because it doesn't look great not).
Fixed the "CAPS LOCK, Home, End, Insert, Page Down/Up" bug Sydnelson reported.

And other fixes but I still am working on things.

Keyboard bugs persist in Windows version...

When I press caps lock the number 9 apear on text.
When I press ? a space apear instead.
When I press Insert key a character I apears intead.
Home, End, / and ? keys doesn't work.
Special chars like ? ? ? ? ? ? ? ? ? also doesn't work.
NumPad stil work even it is disable by NumLock key.
Accentuation also doesn't work. Accent keys like ? ` ? ^ doesnt work too. Only ~ apears normal but doesnt work if you try to use it with a another character (? ?, ?)
My primary keyboard is Brazilian ABNT2, I try other keyboard type like Arabian or Japanese and both of then doesnt work too.

Counter number is not good,  no contrast or borders in text make it not visible most of times..

Lackey icon on task bar and in left top corner of program also is missing.

Meta key also still apearing in default shortcuts (the correct one is WIN key)
Title: Re: New version of Lackey available for testing. You must read this post to use it
Post by: Trevor on March 07, 2013, 06:35:24 PM
I posted a new version today. See first post for me info.
Title: Re: New version of Lackey available for testing. You must read this post to use it
Post by: DrQwerty on March 08, 2013, 04:39:52 AM
Try to add support to .svg files or use directories like gnu/linux do with the icons:

images/interface/*

to

images/interface/svg/*
images/interface/16/*
images/interface/24/*
images/interface/32/*

etc.

Because this:

http://img841.imageshack.us/img841/4771/72972760.png (http://img841.imageshack.us/img841/4771/72972760.png)
Title: Re: New version of Lackey available for testing. You must read this post to use it
Post by: Nava on March 08, 2013, 06:07:37 AM
Mac OS X version (after the manual SDL_Sound.framework install). Here are the first things I noticed:

Deck Editor:

Game area:
Title: Re: New version of Lackey available for testing. You must read this post to use it
Post by: Trevor on March 08, 2013, 06:19:15 AM
Quote from: DrQwerty on March 08, 2013, 04:39:52 AM
Try to add support to .svg files or use directories like gnu/linux do with the icons:

images/interface/*

to

images/interface/svg/*
images/interface/16/*
images/interface/24/*
images/interface/32/*

etc.

Because this:

http://img841.imageshack.us/img841/4771/72972760.png (http://img841.imageshack.us/img841/4771/72972760.png)
Are those custom images? Send them to me and I can test stuff.
Title: Re: New version of Lackey available for testing. You must read this post to use it
Post by: Trevor on March 08, 2013, 06:26:58 AM
Quote from: Nava on March 08, 2013, 06:07:37 AM
Mac OS X version (after the manual SDL_Sound.framework install). Here are the first things I noticed:
What exactly did you do to install it?
Quote
Deck Editor:

  • If a filter is selected and a second filter with the same reference (e.g. both shall filter "sets") is created Lackey freezes somehow and does not accept Keyboard or Mouse input in the window pane.
  • Edit filter: switches always back to "contains" regardless of selection.
  • If View Tiled is selected with a lot of cards, the card images will overlap the lower part with the button for turning it off.
Can you post a screenshot illustrating this. Escape key also exits tiled mode.
Quote
[/list]

Game area:

  • Support for Umlauts and non-qwerty keyboards missing
  • Right-Click on a card or zone does not reveal a context menu
  • Change players stat is difficult to use with games that have higher stats; will not accept anything beyond 99999.
I don't think many games will use/need stats above 99999. I mean, obviously I need to draw the line somewhere, and I think 99999 is a pretty reasonable limit.
Quote
[/list]

The deck editor filters is a new addition (this week) and I am still working on it. Thanks for the feedback.

Regarding non-qwerty keyboards, please see my post in this thread requesting 000Debug.txt logs.

Some right-click context menus were removed. Some changed. To reveal the top X cards of your library, double-click the corresponding zone tab.
Title: Re: New version of Lackey available for testing. You must read this post to use it
Post by: Sydnelson on March 08, 2013, 06:34:13 AM
All posts of previous version persist, now a DOS window open in backgroud try to loading several program resources.
Title: Re: New version of Lackey available for testing. You must read this post to use it
Post by: Nava on March 08, 2013, 06:46:48 AM
Quote from: Trevor on March 08, 2013, 06:26:58 AM
Some right-click context menus were removed. Some changed. To reveal the top X cards of your library, double-click the corresponding zone tab.

Ahh! Now I see - didn't find and thought it was an error. The "reveal" functionality is fine either way, one problem is that with context menus is was easy to set counters on non focused cards, now I have to select them and then to click the button. Second thing is, what happens then with the Card functions that have a <includeasbutton>no? Those will not be accessible until plugin maker will update.

A minor glitch: If you have to many deck zones the target zones do overlap the boundaries.

Quote from: Trevor on March 08, 2013, 06:26:58 AM
I don't think many games will use/need stats above 99999. I mean, obviously I need to draw the line somewhere, and I think 99999 is a pretty reasonable limit.

Not for Tribbles: We really do often add point values like 256317 or even more... Could we have 999999, that would help a lot

[attachment deleted by admin due to age]
Title: Re: New version of Lackey available for testing. You must read this post to use it
Post by: DrQwerty on March 08, 2013, 03:14:20 PM
np

Edit: with the 64px ver. this wont happen so I think was a problem of the low resolution resource.

[attachment deleted by admin due to age]
Title: Re: New version of Lackey available for testing. You must read this post to use it
Post by: Nava on March 08, 2013, 03:40:54 PM
Quote from: Trevor on March 08, 2013, 06:26:58 AM
Quote from: Nava on March 08, 2013, 06:07:37 AM
Mac OS X version (after the manual SDL_Sound.framework install). Here are the first things I noticed:
What exactly did you do to install it?
I got hold of a SDL_Sound.framework used for another project (https://www.assembla.com/spaces/SDL_sound_CoreAudio/), copied it to /Library/Frameworks and restarted LackeyCCG...
Title: Re: New version of Lackey available for testing. You must read this post to use it
Post by: DrQwerty on March 08, 2013, 03:42:46 PM
Can you fix these text boxes?

Edit: NVM, the latest one works different.

Edit again: I don't like the new filter window, it's overkill.

[attachment deleted by admin due to age]
Title: feedback / feature request
Post by: The_Geisterbaer on March 08, 2013, 05:09:50 PM
Hello there!

First of all I'd like to thank Trevor for providing such a good plattform for creating and playing CCGs. I wasn't quite sure where to put this, since there is some overlap with questions concerning the creation of a plugin, but I decided that this section was slightly better than the "plugin creation" sub-forum.

I've toyed around with the re-creation of the BattleTech plugin that already exists, since the one that floats around obviously uses an outdated format and - at least to me - isn't quite satisfactory in terms of usability. While creating my plugin files I've come across some things:


~hmm~ seems like No. 5 and parts of 2 and 4 are availible as "scripting" (going by the thread (http://www.lackeyccg.com/forum/index.php?topic=1801.0) I just found) ... Will have to try that ...

Edit: So now I tried the script functions (you might want to update the FAQ with info on that), thus ..

Title: Re: New version of Lackey available for testing. You must read this post to use it
Post by: Trevor on March 11, 2013, 05:47:03 AM
Quote from: Nava on March 08, 2013, 06:46:48 AM
Quote from: Trevor on March 08, 2013, 06:26:58 AM
Some right-click context menus were removed. Some changed. To reveal the top X cards of your library, double-click the corresponding zone tab.

Ahh! Now I see - didn't find and thought it was an error. The "reveal" functionality is fine either way, one problem is that with context menus is was easy to set counters on non focused cards, now I have to select them and then to click the button. Second thing is, what happens then with the Card functions that have a <includeasbutton>no? Those will not be accessible until plugin maker will update.

A minor glitch: If you have to many deck zones the target zones do overlap the boundaries.

Quote from: Trevor on March 08, 2013, 06:26:58 AM
I don't think many games will use/need stats above 99999. I mean, obviously I need to draw the line somewhere, and I think 99999 is a pretty reasonable limit.

Not for Tribbles: We really do often add point values like 256317 or even more... Could we have 999999, that would help a lot
I allowed 999999 to fit for the stats. I added the right-click menus (in addition to the new double-click stuff). I'm fixing the issue where the zone buttons don't fit with some plugins with lots of zones.
Title: Re: New version of Lackey available for testing. You must read this post to use it
Post by: eli124 on April 11, 2013, 09:49:40 PM
I'm using a mac running 10.6, and whenever I try to open this new version it tells me it can't be opened because of a problem.
Title: Re: New version of Lackey available for testing. You must read this post to use it
Post by: Myridden on April 12, 2013, 03:53:35 PM
Been testing a little bit - found one of the bugs that exists in the current live version is still in the new pre-release version as well:

In the text input window, type:

/p1s2+1

Should increase player 1, custom stat 2 by 1 point.  Instead sets = 1.

Also the keypress monitor looks like it's catching the = key.  (Shift + the = key is the + sign on my keyboard)

Here's the bit from the monitor window:

sym->scancode:56        ScanName:/      KeyName:/
sym->scancode:19        ScanName:P      KeyName:P
sym->scancode:30        ScanName:1      KeyName:1
sym->scancode:22        ScanName:S      KeyName:S
sym->scancode:31        ScanName:2      KeyName:2
sym->scancode:225       ScanName:Left Shift     KeyName:Left Shift
sym->scancode:46        ScanName:=      KeyName:=
sym->scancode:30        ScanName:1      KeyName:1
sym->scancode:40        ScanName:Return KeyName:Return

Even more interesting, typing

/p1s2-3

Sets the 2nd custom stat = 3.  Regardless of what operator you attempt to use, the result is equal to the number you supply.

More monitor window goodness:

sym->scancode:56        ScanName:/      KeyName:/
sym->scancode:19        ScanName:P      KeyName:P
sym->scancode:30        ScanName:1      KeyName:1
sym->scancode:22        ScanName:S      KeyName:S
sym->scancode:31        ScanName:2      KeyName:2
sym->scancode:45        ScanName:-      KeyName:-
sym->scancode:32        ScanName:3      KeyName:3
sym->scancode:40        ScanName:Return KeyName:Return


I'm attempting to create a chat button that increases a counter by one and advances to the next phase. 

/p1s2+1;/nextphase

But the counter gets set to 1 every time instead of incrementing by 1. 

Regards,

Myridden
Title: Re: New version of Lackey available for testing. You must read this post to use it
Post by: Trevor on April 12, 2013, 07:31:57 PM
Quote from: Myridden on April 12, 2013, 03:53:35 PM
Been testing a little bit - found one of the bugs that exists in the current live version is still in the new pre-release version as well:

In the text input window, type:

/p1s2+1

Should increase player 1, custom stat 2 by 1 point.  Instead sets = 1.

Also the keypress monitor looks like it's catching the = key.  (Shift + the = key is the + sign on my keyboard)

Here's the bit from the monitor window:

sym->scancode:56        ScanName:/      KeyName:/
sym->scancode:19        ScanName:P      KeyName:P
sym->scancode:30        ScanName:1      KeyName:1
sym->scancode:22        ScanName:S      KeyName:S
sym->scancode:31        ScanName:2      KeyName:2
sym->scancode:225       ScanName:Left Shift     KeyName:Left Shift
sym->scancode:46        ScanName:=      KeyName:=
sym->scancode:30        ScanName:1      KeyName:1
sym->scancode:40        ScanName:Return KeyName:Return

Even more interesting, typing

/p1s2-3

Sets the 2nd custom stat = 3.  Regardless of what operator you attempt to use, the result is equal to the number you supply.

More monitor window goodness:

sym->scancode:56        ScanName:/      KeyName:/
sym->scancode:19        ScanName:P      KeyName:P
sym->scancode:30        ScanName:1      KeyName:1
sym->scancode:22        ScanName:S      KeyName:S
sym->scancode:31        ScanName:2      KeyName:2
sym->scancode:45        ScanName:-      KeyName:-
sym->scancode:32        ScanName:3      KeyName:3
sym->scancode:40        ScanName:Return KeyName:Return


I'm attempting to create a chat button that increases a counter by one and advances to the next phase. 

/p1s2+1;/nextphase

But the counter gets set to 1 every time instead of incrementing by 1. 

Regards,

Myridden
The scancode is just for debugging non-qwerty keyboards.

Regarding the /p1s2+1 bug, I just fixed that and I will post the fix soon. Thanks for pointing it out.
Title: Re: New version of Lackey available for testing. You must read this post to use it
Post by: Trevor on April 21, 2013, 06:12:26 PM
I made a new topic for the new version. Please test the new version and post about it there.
http://www.lackeyccg.com/forum/index.php?topic=1982.0
Title: Re: New version of Lackey available for testing. You must read this post to use it
Post by: Astan92 on April 21, 2013, 06:24:26 PM
Just downloaded it and got the pictured error. I am on Mac 10.8.3. The second attached is the error report. Hope this helps.

[attachment deleted by admin due to age]
Title: Re: New version of Lackey available for testing. You must read this post to use it
Post by: Johnny Blaze on April 21, 2013, 06:52:38 PM
I cant get this thing to run, it opens up, but i cant see WHERE or how to open my deck editor or anything. i have a blue screen with all these buttons i cant read, and nothing to go to the server or anything.. What do i do
Title: Re: New version of Lackey available for testing. You must read this post to use it
Post by: Johnny Blaze on April 21, 2013, 07:14:58 PM
Now i tryed to move my plugins to the new lackey, it corrupted the plugin folder on Both versions of Lackey, the new lackey is crashed and i lost 4.04 gig of plugins from both. What the fuck man..now neither Lackey works and i lost plugins that arent even on the updatelist. Hope you know how to fix this
Title: Re: New version of Lackey available for testing. You must read this post to use it
Post by: Trevor on April 21, 2013, 07:17:22 PM
Quote from: Astan92 on April 21, 2013, 06:24:26 PM
Just downloaded it and got the pictured error. I am on Mac 10.8.3. The second attached is the error report. Hope this helps.
Do you have an instant messaging client that you could talk to me on? Please PM me.
Title: Re: New version of Lackey available for testing. You must read this post to use it
Post by: Trevor on April 21, 2013, 07:19:40 PM
Quote from: Johnny Blaze on April 21, 2013, 07:14:58 PM
Now i tryed to move my plugins to the new lackey, it corrupted the plugin folder on Both versions of Lackey, the new lackey is crashed and i lost 4.04 gig of plugins from both. What the fuck man..now neither Lackey works and i lost plugins that arent even on the updatelist. Hope you know how to fix this
Lackey isn't deleting anything.
Do you have an instant messaging client that you could talk to me on? Please PM me and I can sort things out.
Title: Re: New version of Lackey available for testing. You must read this post to use it
Post by: Johnny Blaze on April 21, 2013, 07:26:03 PM
Here is a screen shot . My plugins are loaded, i think, but i see nothing that lets me open any thing

[attachment deleted by admin due to age]
Title: Re: New version of Lackey available for testing. You must read this post to use it
Post by: Trevor on April 21, 2013, 07:31:08 PM
Quote from: Johnny Blaze on April 21, 2013, 07:26:03 PM
Here is a screen shot . My plugins are loaded, i think, but i see nothing that lets me open any thing
What do you mean you see nothing that lets you open any thing? What are you trying to do exactly? What buttons are you trying to use that you can't use?
Title: Re: New version of Lackey available for testing. You must read this post to use it
Post by: Johnny Blaze on April 21, 2013, 07:31:30 PM
i have yahoo messenger- sylvanus93 i dont see anything that says server or deck editor, nothing..
Title: Re: New version of Lackey available for testing. You must read this post to use it
Post by: Johnny Blaze on April 21, 2013, 07:34:35 PM
Im trying to open my plugins, im trying to get to any screen that will let me get on the server, on the screen shot i sent there is nothing there that allows me to do so
Title: Re: New version of Lackey available for testing. You must read this post to use it
Post by: Johnny Blaze on April 21, 2013, 07:40:58 PM
Theres a greyed out button next to the button MARK that you use to mark cards thats isnt working
Title: Re: New version of Lackey available for testing. You must read this post to use it
Post by: Johnny Blaze on April 21, 2013, 07:45:58 PM
Well i have tryed all i can, Lackey was working with the old version, now with new version neither one works..
Title: Re: New version of Lackey available for testing. You must read this post to use it
Post by: Johnny Blaze on April 21, 2013, 07:48:53 PM
just checked to try an get something that opens up the server connection or deck editor. across the top only thing there is Mark Erase Pan Tilt and scale
Title: Re: New version of Lackey available for testing. You must read this post to use it
Post by: XoVeR on April 21, 2013, 10:35:40 PM
johnny your issue probably is you do not have the screen fullsize to max it out to see the tabs that should be above the tabs you have in the screen shot.  The solitaire tab, deck creation tab, server tab, and Preference tab (which is where you would find your plugins) are on another bar above the mark erase zoom buttons
Title: Re: New version of Lackey available for testing. You must read this post to use it
Post by: Johnny Blaze on April 22, 2013, 01:59:24 AM
My screen is Maxed as fullscreen as it can be and there isnt another bar above
Title: Re: New version of Lackey available for testing. You must read this post to use it
Post by: Garritt on April 23, 2013, 06:04:06 AM
I am running Mac OS X 10.6 and I keep getting an error message "Lackeyccg cannot open because of a problem"