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CCG Design Forum / Research & Development: CCG centered around fusion [Working Title]
« on: May 25, 2012, 04:24:04 AM »
Research & Development (RnD) [Working Title]
RnD is a game where players take the role of god-like creatures who spend their lives creating, testing and destroying universes, using unique creatures with combined traits to battle under grueling test conditions.
Main Mechanics
RnD's different playstyle includes several features:
Full rules here: Download Rulebook v.0
File also attached to this post.
RnD is a game where players take the role of god-like creatures who spend their lives creating, testing and destroying universes, using unique creatures with combined traits to battle under grueling test conditions.
Main Mechanics
RnD's different playstyle includes several features:
- Creature Halves: Single creature cards are not single creatures, but half. Combine left-halves with right-halves to create a whole creature, or risk putting a cripped half-creature into battle.
- Level Up: Once each turn, you may put one card from your hand to the level up zone and turn it sideways. When you have 5 in the level up area, you may take a card with a level up effect and put it on top of those 5 cards. That effect is now available permanently (unless otherwise stated). There's a maximum of 3 levels, and after advancing a level you create a new stack of 5 below it.
- Deck as Life Points: When damage hits the player's life points, it discards that amount of cards instead.
Full rules here: Download Rulebook v.0
File also attached to this post.