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CCG Design Forum / Re: Theoretical Community CCG Project
« on: January 08, 2012, 12:41:26 AM »
Not to pour salt on the wound, but I believe the resource mechanic I had proposed would have resolved most of those issues, including the complication aspect, as well as not give you 4 different elements to track tokens for. You have a planet and a resource card, but if you simply put out at least one planet to start with, then you resolve that issue and don't need the resource card, because the planet would be your resource card.