Recent Posts

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Bug Report Forum / Re: Quotation Marks in the deck file munched.
« Last post by StarcatProducts on May 29, 2016, 08:05:51 PM »
Hello! From the issues I have encountered while playtesting my games I have noticed that it is best to keep card names simple.
This will allow you to use the various punctuation marks for your ability text without your players getting confused.

Such as Pattern 1D – “Box”    you can just name it 1D The Box or Box Bot Worker and this new name removes any special formatting in the name.
This really helps your plugin as TSVs/CSVs are really over-glorified text documents that don't handle formatting too well. :D
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CCG Design Forum / Re: Immortal: Champions of the Battle Arena
« Last post by StarcatProducts on May 29, 2016, 07:59:33 PM »
Haha cool deal, those changes sound pretty solid.
The first card you make is always the most powerful, so be prepared to nerf it!  :o
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hello guys! I'm a newbie to this forum! However, I'm not new to Lackey as I play redemption.  But I have been trying to load up Legendary to it and it's not working.  I have the playmat but not the plugin.  I need help please!!!

You need to extract the plugin to your plugin folder:
DriveLocation\LackeyCCG\plugins

Once you have done that, go to the plugins tab in Lackey and it should be available! :D
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Plugins & Plugin Creation Forum / Re: Apply Scripts to Cards
« Last post by StarcatProducts on May 29, 2016, 07:53:29 PM »
Thanks everyone this is super helpful! I will work on adding script commands to my plugin soon!
 ;D
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Plugins & Plugin Creation Forum / Re: Apply Scripts to Cards
« Last post by Snoogy on May 27, 2016, 11:18:25 PM »
I do not.

I only know of the ones to hover (/ch), set counters (/ccg for green), look at the top of your deck (/vp1pt1) and all the commands that players normally can use (like draw, and roll a die).
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hello guys! I'm a newbie to this forum! However, I'm not new to Lackey as I play redemption.  But I have been trying to load up Legendary to it and it's not working.  I have the playmat but not the plugin.  I need help please!!!
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Plugins & Plugin Creation Forum / Re: Android: Netrunner plugin maintainer
« Last post by EmJayBee83 on May 27, 2016, 12:36:11 AM »
Hey Nick,

You may want to look into hosting your own on OpenShift (https://www.openshift.com/). The free tier comes with unlimited bandwidth and more than enough storage/cpu for hosting plugins. I have been using OpenShift to host the Redemption CCG plugin for the past couple of years without issue.

Hit me up if you need more information or assistance.

Cheers,
Matt



 
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CCG Design Forum / Re: Immortal: Champions of the Battle Arena
« Last post by Cyrus on May 26, 2016, 06:37:17 PM »
Aloha!

I briefly looked over your rules and it reads well.
Once thing I would be careful with games that have locations is to avoid stuff that can shoot, almost every time I made a game that had locations like this ranged stuff was super broken. Glad to see that the girl there does not have a way to strike other locations.

You should explore making custom location cards, this will allow players to make "maps" for the game.

Many thanks for your response. Funny enough, I gave her a way to strike other locations, and added locations with game text. A lot of rules have changed, so I'm hoping she isn't broken. I might have to reduce her attack strength by 1 to make up for her range.

Speaking of which, I changed everything so the first post will be getting an update!
Changes include
-Removed decks (as we think of them) entirely - the game is now played only with your 5 champions, and a 5 card location deck...
-Custom Locations - As StarcatProducts mentioned, allowing players to build the map seemed like it would add a lot to the game to me. So now, in the beginning of the game, both players take turns playing locations from their 5 card location decks until there are 4 locations in play. Which leads me to...
-Smaller field. Removing one location from the field forces interaction and shakes up the "one champion at each location" feel that I was seeing in play-testing.
-Champions now have multiple skills printed on their card, making them more versatile.
-Exhaust, Fatigue, and Rally - see the rules!

Probably more changes, please see the first post!
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Bug Report Forum / Re: Quotation Marks in the deck file munched.
« Last post by cyberneticpony on May 26, 2016, 06:52:15 AM »
Are you using a spreadsheet editor like excel or open office spreadsheet? If so, you need to format your column as "text" so that it keeps everything.

You may also just open it in wordpad or text edit and place them in manually.

No, I checked that, the data is being properly made into the CSV, it's just not loading into Lackey correctly.

Here's how the data is represented in the carddata file:

Code: [Select]
Pattern 1D – “Box” Original Cyber Corp Common Unit Bot Autonomous Worker 2 1 5 Upgrade into Bot.

EDIT: I replaced the hyphens with minuses and that problem stopped existing, which was a sufficient workaround, but I still haven't discovered a workaround for the quotation marks.
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Bug Report Forum / Re: Quotation Marks in the deck file munched.
« Last post by MasterJediAdam on May 25, 2016, 05:09:38 PM »
Are you using a spreadsheet editor like excel or open office spreadsheet? If so, you need to format your column as "text" so that it keeps everything.

You may also just open it in wordpad or text edit and place them in manually.
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