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Plugins & Plugin Creation Forum / Re: Using Card Data Files Column in Game
« Last post by bunz on Today at 07:26:14 PM »
Under Preferences -> Appearance ...
there is a tickbox "Always show text over card image viewer" ...
is the selection of cols are shown over Cardimage fixed to the first eight columns ?
.. or can I change the selection maybe up to only one column - like the one with help text?
(where?)
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Plugins & Plugin Creation Forum / Using Card Data Files Column in Game
« Last post by bunz on Today at 06:58:28 PM »
Hi  :)

I am trying to build an training plugin (trunk of original) and want to use columns from http://lackeyccg.com/tutorialplugin.html#carddata to show up helpful information while playing/instruction.

- as Note (like right click and "edit note" ... but pre-configured when loading a deck ... coming from defined col)
- as alternate log msg when moving the card onto table or into different pile
- best would be a "right click -> help" shows a log entry from defined column out of carddata file

Hope there are useful ideas  :) .. I couldn't find something while reading tutorial.

Also Ideas overriding other functions or crazy ideas are welcome.
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Plugins & Plugin Creation Forum / Re: Packdefinitions file limitations?
« Last post by Trevor on Today at 02:18:25 AM »
Hey guys,

I'm working on a plugin right now that will require me to use the packdefinition file. Is it possible to create a pack that will not use cards that had been previously used in another pack? Basically, I am trying to create a means to automatically generate several packs from a single card pool without reusing a card that only has one copy in the game in multiple packs? I believe I may be able accomplish this by using some if-then statements, but I am not sure if I am able to use those in the packdefinition file without breaking it. Any advice would be appreciated! Thanks guys!
if you want 2nd pack to not contain things from a previous pack, you'd need to open them all at once, making one big pack of packs. With physical packs, obviously opening one pack doesn't affect what you get in the other, and that's how it works in lackey.
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Plugins & Plugin Creation Forum / Re: Packdefinitions file limitations?
« Last post by Gordon228 on April 23, 2014, 11:28:38 PM »
what things are defining the cards? like cost, set, rarity, ECT. if you know that then it's simple.
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General Discussion Forum / Blocking Players
« Last post by The Flayed Man on April 23, 2014, 09:10:56 PM »
If you put a player on ignore, does that prevent them from joining a game you host? Or even spectate.
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It's a one second fix; here's the correct code;

Code: [Select]

<formatdefinitions>

<format><label>Standard</label>
<set>rtr</set>
<set>gatecrash</set>
<set>dragonsmaze</set>
<set>m14</set>
<set>theros</set>
<set>bng</set>
</format>

<format><label>Extended</label>
<set>soa</set>
<set>cfx</set>
<set>arb</set>
<set>2010</set>
<set>zendikar</set>
<set>worldwake</set>
<set>roe</set>
<set>2011</set>
<set>som</set>
<set>mbs</set>
<set>nph</set>
<set>2012</set>
<set>2013</set>
<set>innistrad</set>
<set>dka</set>
<set>avr</set>
<set>rtr</set>
<set>gatecrash</set>
<set>dragonsmaze</set>
<set>m14</set>
<set>theros</set>
<set>bng</set>
</format>

<format><label>Modern</label>
<set>8e</set>
<set>9e</set>
<set>10e</set>
<set>2010</set>
<set>2011</set>
<set>mirrodin</set>
<set>darksteel</set>
<set>fd</set>
<set>chk</set>
<set>bok</set>
<set>sok</set>
<set>ravnica</set>
<set>guildpact</set>
<set>dissension</set>
<set>coldsnap</set>
<set>ts</set>
<set>tsts</set>
<set>plc</set>
<set>fs</set>
<set>lorwyn</set>
<set>morningtide</set>
<set>shadowmoor</set>
<set>eventide</set>
<set>soa</set>
<set>cfx</set>
<set>arb</set>
<set>2013</set>
<set>zendikar</set>
<set>worldwake</set>
<set>roe</set>
<set>2012</set>
<set>som</set>
<set>mbs</set>
<set>nph</set>
<set>innistrad</set>
<set>dka</set>
<set>avr</set>
<set>rtr</set>
<set>gatecrash</set>
<set>dragonsmaze</set>
<set>modernmasters</set>
<set>m14</set>
<set>theros</set>
<set>bng</set>
</format>

<format><label>Vintage</label>
<set>promo</set>
<set>portal</set>
<set>portal2</set>
<set>p3k</set>
<set>starter</set>
<set>alpha</set>
<set>beta</set>
<set>unlimited</set>
<set>4e</set>
<set>5e</set>
<set>6e</set>
<set>7e</set>
<set>8e</set>
<set>an</set>
<set>antiquities</set>
<set>legends</set>
<set>dark</set>
<set>fe</set>
<set>homelands</set>
<set>ia</set>
<set>alliances</set>
<set>mirage</set>
<set>visions</set>
<set>weatherlight</set>
<set>tempest</set>
<set>stronghold</set>
<set>exodus</set>
<set>uz</set>
<set>ul</set>
<set>ud</set>
<set>mm</set>
<set>nemesis</set>
<set>prophecy</set>
<set>invasion</set>
<set>planeshift</set>
<set>apocalypse</set>
<set>odyssey</set>
<set>torment</set>
<set>judgment</set>
<set>onslaught</set>
<set>legions</set>
<set>scourge</set>
<set>9e</set>
<set>10e</set>
<set>mirrodin</set>
<set>darksteel</set>
<set>fd</set>
<set>chk</set>
<set>bok</set>
<set>sok</set>
<set>ravnica</set>
<set>guildpact</set>
<set>dissension</set>
<set>coldsnap</set>
<set>ts</set>
<set>tsts</set>
<set>plc</set>
<set>fs</set>
<set>lorwyn</set>
<set>morningtide</set>
<set>shadowmoor</set>
<set>eventide</set>
<set>soa</set>
<set>cfx</set>
<set>arb</set>
<set>2010</set>
<set>zendikar</set>
<set>worldwake</set>
<set>roe</set>
<set>2011</set>
<set>som</set>
<set>mbs</set>
<set>nph</set>
<set>innistrad</set>
<set>dka</set>
<set>avr</set>
<set>rtr</set>
<set>gatecrash</set>
<set>dragonsmaze</set>
<set>modernmasters</set>
<set>m14</set>
<set>theros</set>
<set>cmd</set>
<set>2013</set>
<set>bng</set>
</format>

<format><label>Ice Age block</label>
<set>ia</set>
<set>alliances</set>
<set>coldsnap</set>
</format>

<format><label>Mirage block</label>
<set>mirage</set>
<set>visions</set>
<set>weatherlight</set>
</format>

<format><label>Tempest block</label>
<set>tempest</set>
<set>stronghold</set>
<set>exodus</set>
</format>

<format><label>Urza block</label>
<set>uz</set>
<set>ul</set>
<set>ud</set>
</format>

<format><label>Masques block</label>
<set>mm</set>
<set>nemesis</set>
<set>prophecy</set>
</format>

<format><label>Invasion block</label>
<set>invasion</set>
<set>planeshift</set>
<set>apocalypse</set>
</format>

<format><label>Odyssey block</label>
<set>odyssey</set>
<set>torment</set>
<set>judgment</set>
</format>

<format><label>Onslaught block</label>
<set>onslaught</set>
<set>legions</set>
<set>scourge</set>
</format>

<format><label>Mirrodin block</label>
<set>mirrodin</set>
<set>darksteel</set>
<set>fd</set>
</format>

<format><label>Kamigawa block</label>
<set>chk</set>
<set>bok</set>
<set>sok</set>
</format>

<format><label>Ravnica block</label>
<set>ravnica</set>
<set>guildpact</set>
<set>dissension</set>
</format>

<format><label>Time Spiral block</label>
<set>ts</set>
<set>tsts</set>
<set>plc</set>
<set>fs</set>
</format>

<format><label>Lorwyn-Shadowmoor block</label>
<set>lorwyn</set>
<set>morningtide</set>
<set>shadowmoor</set>
<set>eventide</set>
</format>

<format><label>Shards of Alara block</label>
<set>soa</set>
<set>cfx</set>
<set>arb</set>
</format>

<format><label>Zendikar-Rise of the Eldrazi block</label>
<set>zendikar</set>
<set>worldwake</set>
<set>roe</set>
</format>

<format><label>Scars of Mirrodin block</label>
<set>som</set>
<set>mbs</set>
<set>nph</set>
</format>

<format><label>Innistrad block</label>
<set>innistrad</set>
<set>dka</set>
<set>avr</set>
</format>

<format><label>Return to Ravnica block</label>
<set>rtr</set>
<set>gatecrash</set>
<set>dragonsmaze</set>
</format>

<format><label>Theros block</label>
<set>theros</set>
<set>bng</set>
</format>

</formatdefinitions>


2010 was written twice in Modern, and c13 was written instead of 2013 in Vintage, which I think is where the mistake was.
if you update this for journey to nyx, I'll update it as soon as nyx is on gatherer.thanks
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Hope so. im ready For Journey into Nyx
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Cyber, you have a really terrible attitude toward someone who is making stuff for you for free.  If it pisses you off that much, start from scratch and make your own plugin but don't rage at people who provide something for nothing.

On that note, does anyone know if Bort still plans on updating the plugin?
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the background you have is great :)

i have problems seeing the outlines of cards sometimes (the long corridor layout of death angel isn't helping on a 16:9 24 inches screen if you want to zoom),  i should try to align the marines horizontally haha


a white outline generated by the client on each card would help a lot actually (there is a green outline i think when you mouse over, but unselected nothing)

so i'm using this wallpaper to have more contrasts and detect more easily cards
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You need to leave this plugin ALONE its maintained by BORT, u mess with it to much you are going to ruin it, then no one will be able to play..
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