Recent Posts

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Plugins & Plugin Creation Forum / Re: Futurecard Buddyfight Plugin
« Last post by The15thWing on Today at 02:46:51 PM »
Alright, it's been way longer than I originally intended this update to take, so let me tell you: The scripting for every card is done. The update will be out by the end of this month.

I've just been really busy, and thank you guys for being patient. Soon it'll be done. ^-^
CCG Design Forum / Re: Polishing Card Design - Criticisim required
« Last post by Trevor on October 23, 2014, 07:41:52 PM »
I think you should tweak the size and contrast of some of your fonts for when it is printed at actual size. If you can't read text easily when you shrink it down to 200 pixels wide, it usually implies your font choices need to be tweaked.

Not sure about the choice of a boxing glove for an icon. Seems to clash with your flavor.
Plugins & Plugin Creation Forum / Re: A Game of Thrones LCG
« Last post by DarkJodo on October 22, 2014, 10:42:43 AM »
I decided to step up and contribute by entering data to host and update an up to date version of the LCG. I have just about completed the Queen of Dragons, then to Lions on the Rock. Finally, the rest of the chapter packs. If anyone has a more up to date excel sheet, it would be greatly appreciated.

I decided to do this because Lackey is the only viable way I can play on mac and iPad, and this appeals to me.

One thing I may or may not need help with is how the agenda "Black Sails" will interact with Lackey CCG. Is it possible to create an additional deck?

Plugins & Plugin Creation Forum / Re: Anyone have a working Wyvern ccg plugin?
« Last post by Irish1983 on October 21, 2014, 11:13:36 PM »
look at the symbol under the picture on the right. that will denote set.
Bug Report Forum / Pack definitions: packdoubles
« Last post by salvatos on October 20, 2014, 02:52:53 PM »
Hi, I noticed a bug or misleading behavior with the <packdoubles> setting. The tutorial says the default behavior is "no" and doesn't need to be specified. Normally this means you can still specify it for clarity, but in this case, setting <packdoubles>no</packdoubles> WILL allow doubles. Not specfiying does not allow doubles, as expected.

Tested with this simple pack:
Code: [Select]
     <packtitle>20 Personae</packtitle>
     <packkind>20 Random Personae</packkind>

Tournaments and Events / Re: Anyone here play Universal Fighting System
« Last post by IEatYourSoul on October 19, 2014, 07:36:17 PM »
I would love to play but I cant find a working plugin
Plugins & Plugin Creation Forum / Re: Tomb Raider CCG
« Last post by wrrlykam on October 19, 2014, 07:34:25 PM »
Batch resized and renamed my old images so they now work properly. Also added an image of the near useless promo 000 which was missing. Now remaking the four decks listings.
Plugins & Plugin Creation Forum / Re: Tomb Raider CCG
« Last post by wrrlykam on October 19, 2014, 01:41:45 PM »
I already have copies/images of the cards but they are larger that the size used in the module which causes the left enlarged image to overlap into the play area.

My coding and html skills leave a lot to be desired. They haven't been updated in nearly a decade. But I'll see what I can muddle through.
General Discussion Forum / Re: Ventrilo Server
« Last post by Alastair on October 19, 2014, 05:55:35 AM »
Appears to be. Can't say that I've seen anybody use it in a very long time however.
Plugins & Plugin Creation Forum / Re: Tomb Raider CCG
« Last post by Nirrol on October 19, 2014, 12:28:00 AM »
Every TR card (except Goddess) is available via this link:

A little ingenuity is all that is required to dump entire image sets.

Personally, I use excel to create the URL list, a text editor to remove the tabs and add some html tags.

1,000's of the images on that site were actually uploaded by someone from the lackeyccg forum ;p
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