Recent Posts

Pages: [1] 2 3 ... 10
1
Bug Report Forum / Lackey Servers are Down Again...
« Last post by IceshadeComets on October 18, 2017, 08:43:02 PM »
I was in the Middle of a 4 man vanguard tag and these servers went down, why does these servers just randomly go down? Trevor please fix them!
2
CCG Design Forum / Re: Monster Battle
« Last post by Monox D. I-Fly on October 12, 2017, 08:30:47 PM »
Those affinity arrows are nice, reminds me to the Link Markers from Yu-Gi-Oh!
3
CCG Design Forum / Re: Warkings [Idea]
« Last post by Monox D. I-Fly on October 12, 2017, 07:56:45 PM »
Can Deities attack? What happen when both players manage to summon their Deities and run out of creature? Do the Deities attack each other?
4
Plugins & Plugin Creation Forum / Re: Plugin Update List locations 8/6/2017
« Last post by carapippino on October 08, 2017, 05:34:29 AM »
Plugin: Anachronism
Maintainer: carapippino
Updatelist: http://www.drivehq.com/file/df.aspx/publish/carapippino/anachronism/updatelist.txt

Plugin: Dark Eden (in italian)
Maintainer: carapippino
Updatelist: http://www.drivehq.com/file/df.aspx/publish/carapippino/de/updatelist.txt

Plugin: Doomtrooper (in italian)
Maintainer: carapippino
Updatelist: http://www.drivehq.com/file/df.aspx/publish/carapippino/doom/updatelist.txt

have to report new updatelist urls due to file hosting change:

Plugin: Anachronism
Maintainer: carapippino
Updatelist: http://dl.dropboxusercontent.com/u/38584692/anachronism/updatelist.txt

Plugin: Dark Eden (in italian)
Maintainer: carapippino
Updatelist: http://dl.dropboxusercontent.com/u/38584692/de/updatelist.txt

Plugin: Doomtrooper (in italian)
Maintainer: carapippino
Updatelist: http://dl.dropboxusercontent.com/u/38584692/doom/updatelist.txt



rollback, the new valid updatelists are the old ones
5
Plugins & Plugin Creation Forum / Re: Plugin Update List locations 8/6/2017
« Last post by carapippino on October 07, 2017, 04:47:47 PM »
Can't seem to get the Autoupdate working, tried many times but here is VS 2PCG:

https://www.dropbox.com/s/4vcu9k6779w9o1s/VS2PCG.zip?dl=0

Just make sure to set your background with the background file I included.

i have the same problem, lackey expects the link ending with txt and find dl=0

how can i request to upload my 3 plugins in lackey server space?
6
UPDATE: one of the images is outdated and is now updated with the correct effect (NT Hydra Shield was the issue), the download link is still the same @ http://www.mediafire.com/file/zfrqjq57oby88kt/Mecha+Warriors+%28Complete%29.rar but now has the correct card.

ALSO, Free for All (3-4 players) and Tag (4 players) plugins of this game is now available for manual download at http://www.mediafire.com/file/8ocixc1568lkmit/Mecha+Warriors+Tag+and+FFA.rar 
7
Plugins & Plugin Creation Forum / Re: Digimon Card Game Hyper Colosseum plugin
« Last post by xdarkgeox on October 06, 2017, 10:58:31 PM »
the digimon game looks interesting and i was wondering if we can play my discord is #5908. im a complete noob tho so you need to show me. BTW i dont think its possible to add an autoupdate feature without having your own servers, according to past sources dropbox used to have a feature that allowed raw image files to be hosted but they removed that feature earlier this year. Ive been trying to find a new service that would host images but no luck. Also the scans are gud for the plugin, the text in Japanese so it dosent really matter as long as the info you provided is correct.

8
Plugins & Plugin Creation Forum / Re: Digimon Card Game Hyper Colosseum plugin
« Last post by RosaZhang on October 06, 2017, 06:50:04 PM »
Updated since the lack of responses so i just decide to share the game along with lackey software with the plugin preloaded and a playmat, but still want some help with the autoupdate.

If you want play or want to know how to, send me a PM and we can play!, this card game is pretty underated so dont expect a lot people (pretty much zero...) playing unlike magic.
9
CCG Design Forum / Re: Immortal: Champions of the Battle Arena
« Last post by Monox D. I-Fly on October 06, 2017, 01:06:40 AM »
-Removed decks (as we think of them) entirely - the game is now played only with your 5 champions, and a 5 card location deck...

So, it's more like an arcade CCG? Interesting.
10
This plugin is only available for manual download at https://www.mediafire.com/file/2eax6siqxpuozzy/Mecha%20Warriors%20%28Complete%29.rar

FFA and Tag manual download: http://www.mediafire.com/file/8ocixc1568lkmit/Mecha+Warriors+Tag+and+FFA.rar

The reason for this is because I couldn’t get the images to download from the auto update file and tried many different sites such as Github, Photobucket, Imgur, and Dropbox to get the files to download automatically. The update list is hosted at the Github link below and, when I use the update list all other files and images work fine it’s just card images won’t download from the general link. I’m thinking, im either doing something wrong or the host is not valid for Lacky. Any suggestions of where to host the images or fix the update list would be very appreciated.

Current GitHub: https://github.com/xdarkgeox/Mecha_Warriors

Autoupdate file (Installs fine pics wont download): https://raw.githubusercontent.com/xdarkgeox/Mecha_Warriors/master/updatelist.txt

Current Rulebook: https://github.com/xdarkgeox/Mecha_Warriors/blob/master/Mecha%20Warriors%20Rule%20Book%20Online%20Ver.pdf or http://www.mediafire.com/file/q2m2fmdt9jmg9fw/Mecha+Warriors+Rule+Book+Online+Ver.pdf 

Desktop Background: http://imgur.com/QR5q1Xk


About the Game:
In Mecha Warriors you pilot your own mech, and utilize your weapons to their fullest potential as weapons are your gateway for utilizing attack cards. Weapons are attached to various parts of your mech throughout the game, and every weapon has HP which determines the amount of damage it can take before the weapon is destroyed. In this game, each Mech has a standard mecha HP of 30. If your opponent has 0 mecha HP, you win the game. You will primarily achieve this by repeatedly attacking parts of your opponent’s mech with attack cards. Attacking will always be directed towards parts, and if a weapon is attached to a part that you have attacked, it will impact damage towards your opponent’s mecha HP and weapon HP. Mecha Warriors has various game mechanics and cards types to help you become victorious in this game.

Deck Requirement:
30 cards in main deck and 2 cards in starting cards section [32 cards in general excluding necessity tokens]. The “Power Up” card must be in the starting cards or token area of the deck.

Starting Cards:
•   1 Mecha Card (Required)
•   1 Compatible Regular Type Weapon Card (Required)

Main Deck:
•   Up to 7 Weapon Cards
•   Variety Number of Attack cards
•   Variety Number of Upgrade Cards
•   Variety Number of Secret Cards

Tokens
•   1 “Power Up” Upgrade Card (Required)
•   Weapon Extension cards
•   Attack Tokens
•   Weapon Tokens

Field: Each side of the field is divided into 2 zones, the mecha zone and attack zone. The mecha zone consist of your mecha card and all body parts in which weapons can be attached to. Up to 3 secret cards can also be placed face down on top of the mecha card.   The attack zone consist of attack cards and where upgrade cards briefly go. The following picture shows what a field may look like.



Mecha Cards:



Info: The mecha card is the main card in the overall game, and thus is limited to one per deck. Every weapon, assault attack, upgrade, and secret card is based on this card. The mecha card determines the playing style of the overall deck.

There are 5 types of Mecha cards and each type has their unique playing style

  • Normal – Normal types has no specialization, and can use several of types of effects but at a weaker state.
  • Melee – Melee types specializes on stunning weapons and establishing on board attacks.
  • Grunt – Grunt types specializes on piercing a lot of damage towards your opponent’s mecha HP. (A Grunt deck is not available in plugin yet but it is in the works)
  • Machinery – Machinery specializes in impacting low damage towards multiple parts at once. (A Machinery deck is not available in plugin yet but it is in the works)
  • Sniper – Sniper specializes in impacting high damage towards specific parts. (A sniper Deck is not available in plugin yet but it is in the works)


Weapon Cards:



Info: The weapon card is the main playmaker of the game. Weapon cards allows you to use attack cards which most attack cards cannot not do on their own.

There are 3 types of weapon cards in the game

Regular: This weapon card type is what regular attack cards revolves around. Each deck must have 1 regular weapon card at every deck as their starting weapon.

Protective: This weapon card type can protect the player from attacks and attack damage. Your opponent must always direct their attacks towards the protective weapon card, as long as you have a protective card on the field. You also cannot take mecha damage from attacks directed towards your protective weapon card. YOU CAN ONLY HAVE 1 PROTECTIVE WEAPON ON YOUR MECHA ZONE AT A TIME.   

Temporary: Temporary weapon cards can spawn attack tokens, and only last for a certain amount of turns indicated by the turn limit. When the turn limit expires, the weapon card self-destructs. Tokens spawned to the field are automatically returned to the token pile (not sent to the junkyard) if the temporary weapon that spawned it leaves the field. YOU CANNOT RETURN THIS TYPE TO THE HAND (except by card effect) OR ATTACH TWO COPPIES OF THE SAME CARD ONTO YOUR MECHA ZONE.


Attack Cards:



Info: Attack cards is the main card that impacts damage towards your opponent. Attack cards need specific weapon cards to set them, this is listed on the card. Attack cards have their own effect, and abilities that are useful in the heat of battle.

There are 2 types of weapon cards in the game

Regular: The attack card type is the most common form of dealing damage. Regular attack cards need a weapon to associate with by matching a regular weapon card’s category to a regular attack card’s WCR and matching the attack card’s WNR to the regular weapon card’s name. Regular attack cards need a weapon to associate to or it cannot be set at all. When a regular attack card is “base” set from the hand it is set in the unready position. There can be an unlimited amount of regular attack cards at a time.

Assault: The assault attack card type is used for quick and easy attacks. Assault attack cards often has turn limits so they are only for a limited use. When an assault attack card is base set from the hand it is set in the ready position. There can only be 1 assault attack card on the field at a time but the one currently on the field can be replaced; however, not in the same turn it was set.
 

Upgrade Cards:

   

Info: Upgrade cards are cards that are used to enhance your plays. Upgrade cards are recommended to give a deck extra consistency and power.


Secret Cards:



Info: Secret cards are cards made to disrupt your opponent’s plays. Secret cards give a deck an extra form of protection and develop your strategies for your most desired play.


Rarities: The manual download (complete set) comes with card rarities and packs detention if you are into pack openings. All Rarities are defined by the color of the gem on the bottom of card

  • [None] Common: The common version is nothing special and has no unique features of the card
  • [Orange Gem] Rare: The rare version of a card has a sliver gradient name and that’s it
  • [Light Blue Gem] Holo Rare: The holo version of a card has a holographic artwork only. Mecha cards are not in this rarity
  • [Green Gem]  Grand Rare: The grand version of a card has a holographic artwork, a sliver gradient name, and the background is holo.
  • [Red Gem] Epic Rare: The epic version of a card has a holographic artwork, gold gradient name, the background is holo, and has a diagonal texture on the card
  • [Purple Gem] Mystic Rare: The mystic version of a card has a heavy texturized artwork, holo gradient name, the background is fully holo (on non mecha cards), and diagonal texture on the card.
  • [White Gem] Phantom Rare: The phantom version of a card has a phantom stylized artwork, sliver gradient name, and Full card is diagonal textured. This rarity is only for mecha cards.
  • [Black Gem] Dark Phantom Rare: The dark phantom version of has a dark phantom stylized artwork, sliver gradient name, and full card is diagonal textured. This rarity is only for mecha cards.

Picture of all mecha rarities:




Picture of rarities of a weapon card (best visual for other types):





If you are interested in playing the game or provide feedback for the game please contact me from the information below.

Email: Osorio.theg@gmail.com
Discord: #5908 [xdarkgeox]   
Pages: [1] 2 3 ... 10