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General Discussion Forum / Re: Android?
« Last post by megate on May 01, 2016, 10:48:47 PM »
there is always bluestacks http://www.bluestacks.com/ which is a virtual tablet on your pc and can run android apps from the app store i use it to play various mobile games on my pc
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General Discussion Forum / Re: Android?
« Last post by Alastair on April 24, 2016, 08:17:10 PM »
It's my understanding that the emulators would help to a point, but then so would having an actual android device. If I had a spare android tablet laying around, I'd certainly consider mailing it off to Trevor. However I've only got my one tablet. Heh. ;-)
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CCG Design Forum / Re: Necro Posting
« Last post by Alastair on April 24, 2016, 08:13:26 PM »
No worries Cyrus, you're still around and still working on your project so I wouldn't really consider it a dead thread. The main issue was with the ones where the original poster/person in charge of the project is no longer around and thus it's basically died.

In regards to the account deletion, I usually trigger it a couple times a year when I do forum maintenance.  When I do it, the accounts that get removed are always 6+ months inactive (since their last login time). And just so there's no misunderstanding when I say the inactive account is deleted, that's all that happens. Their posts remain, they are not banned. If the person ever returns, they can even re-create using their old name.
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CCG Design Forum / Re: Necro Posting
« Last post by Cyrus on April 22, 2016, 09:20:16 PM »
I hope it's okay that I preferred to add a reply to my old thread for my game rather than start a new one, probably should have read this post first!
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CCG Design Forum / Re: Immortal: Champions of the Battle Arena
« Last post by Cyrus on April 22, 2016, 09:19:27 PM »
Lately I have been converting this game to not use League of Legends names, and adding some keywords for strategic depth.

Here's a little keyword preview for anyone who might pop by this thread:

Stunned - Champions cannot move while they are stunned, locking them in position for one turn, perhaps just long enough to make a big strike against them!
Response - Skills with the response keyword can be played under a specific set of instructions. Their text usually reads "play after an opponent's champion has moved to your champion's location" or something along those lines. These cards are the only way to use a skill during another player's action, and add a fun element to them game. The better you know your opponent's champions and their skills, the more prepared you will be for combat, because you won't get blindsided by unknown responses!
Quick - The anti-response, quick skills cannot be responded to - no matter what!

Thanks for checking in :)
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General Discussion Forum / Linux Installation
« Last post by rhizka on April 21, 2016, 04:22:07 PM »
Hello,

I believe I have gotten most of the way through a linux installation but I'm still experiencing a couple issues.

I've already followed the most immediate results for numerous tutorials on how to install lackeyccg on linux using wine.

When I run lackey I get the missing fonts error (the fonts are there), the window for lackey opens but it's transparent and then it closes.

When I open linux through the terminal I enter the first line of the code below, and the rest of it is the result.
I've squashed most of the bugs that were being reported and am now down to this much shorter list. Any ideas? Thanks!

Code: [Select]
wine /home/roxanne/Downloads/LackeyCCG/LackeyCCG.exe

fixme:win:EnumDisplayDevicesW ((null),0,0x32f33c,0x00000000), stub!
fixme:win:EnumDisplayDevicesW (L"\\\\.\\DISPLAY1",0,0x32f33c,0x00000000), stub!
fixme:win:EnumDisplayDevicesW (L"\\\\.\\DISPLAY1",0,0x32ef88,0x00000000), stub!
fixme:win:EnumDisplayDevicesW (L"\\\\.\\DISPLAY1",1,0x32f33c,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),1,0x32f33c,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32f33c,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),1,0x32f33c,0x00000000), stub!
fixme:win:RegisterTouchWindow (0x1004a 00000003): stub
fixme:thread:start_thread Started native thread 00000026
fixme:wgl:X11DRV_wglChoosePixelFormatARB unused pfAttribFList
fixme:imm:ImmReleaseContext (0x1004a, 0x153f58): stub
fixme:msctf:ThreadMgr_ActivateEx STUB:(0x153d88)
fixme:imm:NotifyIME NI_CLOSECANDIDATE
err:ole:COMPOBJ_DllList_Add couldn't load in-process dll L"C:\\windows\\system32\\xaudio2_7.dll"
err:ole:CoGetClassObject no class object {5a508685-a254-4fba-9b82-9a24b00306af} could be created for context 0x1
Gtk-Message: Failed to load module "overlay-scrollbar"
Gtk-Message: Failed to load module "unity-gtk-module"
GLib-GIO-Message: Using the 'memory' GSettings backend.  Your settings will not be saved or shared with other applications.
fout can't open{: secure/Preferences.txt
fixme:msvcrt:__clean_type_info_names_internal (0xb256e4) stub
fixme:msvcrt:__clean_type_info_names_internal (0x9f635c) stub
fixme:msvcrt:__clean_type_info_names_internal (0x3eea94) stub
fixme:msvcrt:__clean_type_info_names_internal (0x3cb5cc) stub
fixme:msvcrt:__clean_type_info_names_internal (0x10051544) stub
fixme:msvcrt:__clean_type_info_names_internal (0x3ad444) stub
fixme:msvcrt:__clean_type_info_names_internal (0x371178) stub
fixme:msvcrt:__clean_type_info_names_internal (0x9193b8) stub
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Plugins & Plugin Creation Forum / Help Making Custom Skins
« Last post by MasterJediAdam on April 21, 2016, 12:01:43 PM »
All

Is there some trick to getting images in the background of the various areas in LackeyCCG. I thought I knew how to do it, but cannot seem to figure it out anymore.
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CCG Design Forum / Re: Necro Posting
« Last post by Monox D. I-Fly on April 20, 2016, 11:34:59 PM »
How long is the limit to get someone's account deleted?
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General Discussion Forum / Re: Android?
« Last post by Talbot on April 20, 2016, 05:47:21 PM »
I'd really like this as well. Especially as a single-player board that I can take to a friend's and we can play, say MtG, on our own devices in front of each other. Would an Android emulator be sufficient?

http://android.konreu.com/developer-how-to/install-android-sdk-eclipse-and-emulator-avds/
https://developer.android.com/sdk/index.html

And 2 desktop emulators designed specifically for developers for testing.
https://www.xamarin.com/platform#android
https://www.genymotion.com/features/
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CCG Design Forum / Re: Necro Posting
« Last post by Alastair on April 20, 2016, 01:57:39 PM »
The accounts aren't banned, but accounts that are inactive for a long period of time are deleted. The only auto-banning is from spam bots and the occasional botnet attack.
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