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11
Bug Report Forum / Re: Shared zone and Faceup/Facedown issue
« Last post by SirNobody on January 27, 2015, 11:51:29 AM »
Hey,

You are correct, what I am calling face down lackey call invisible, sorry about using the wrong terminology.  It is not a refresh bug.

What I'm reporting is a shared deck that is set to visible in the plugininfo.txt file is visible when initially run.  But if the game is saved and then reloaded (or any other previously saved game is loaded) the shared pile will revert to being invisible and you will see the card backs in the deck of any card you add to the deck after loading.  I have additionally noticed that this only applies if the deck is empty when the game is saved/loaded.  If there is a visible card in the shared deck when a game is saved, when reloading that game the cards already in the deck will be visible as will any cards you add to the deck after the load.

Thanks,

Sir Nobody

12
General Discussion Forum / Any reviews of the iPad version?
« Last post by TriOpticon on January 27, 2015, 07:10:20 AM »
I read the thread about the iPad version but was wondering if people have used it enough to give a review?  Just wondering how well it works as far as playing an actual game?  I may be more inclined to buy it if people are using it and it has some reviews/ratings.

If there was a free version,such as not allowing them to load a plugin and just be able to use the included ones to test it out, that would be a good way for me to try the interface at least.  Just a thought.

Thanks.
13
Bug Report Forum / Re: Shared zone and Faceup/Facedown issue
« Last post by Trevor on January 27, 2015, 06:46:17 AM »
First, cards aren't "facedown" in zones really. If you flip a card in your hand over so you can drop it face down to the table, the card isn't really face down while it is in your hand.
Facedown is only an effect for a card on the table. Zones, not specific cards in zones, are either visible to a particular player or not.

So are you reporting a bug that a shared deck is visible when a game is saved, but invisible when the save is loaded? Is this a minor refresh bug? (If you click a different zone and then the zone in question again, will this appear as expected?)
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Bug Report Forum / Re: Shared zone and Faceup/Facedown issue
« Last post by SirNobody on January 26, 2015, 10:43:39 PM »
Hey,

This is the plugininfo.txt file from a simplified version of my plugin but it exhibits the same bug.

Quote
<plugin>

<deckzone>
  <label>GreenDeck</label>
  <gamezonetoloadto>GreenDeck</gamezonetoloadto>
  <shuffle>yes</shuffle>
</deckzone>

<gamezone>
  <label>Hand</label>
  <visibletoowner>yes</visibletoowner>
  <visibletoothers>no</visibletoothers>
</gamezone>

<gamezone>
  <label>GreenDeck</label>
  <isshared>yes</isshared>
</gamezone>

<gamezone>
     <label>Discard</label>
     <visibletoowner>yes</visibletoowner>
     <visibletoothers>yes</visibletoothers>
     <isshared>yes</isshared>
</gamezone>

<generalfunction>
  <label>Draw a Green Card</label>
  <kind>TRANSFERCARD</kind>
  <sourceowner>shared</sourceowner>
  <sourcegamezone>GreenDeck</sourcegamezone>
  <sourceposition>top</sourceposition>
  <destinationowner>performer</destinationowner>
  <destinationgamezone>Hand</destinationgamezone>
  <destinationposition>bottom</destinationposition>
  <includeasbutton>yes</includeasbutton>
</generalfunction>

<definition><kind>TABLEITEMSCALE</kind><value>70</value></definition>
<definition><kind>GRIDSIZE</kind><value>.025</value></definition>
<definition><kind>ISALLOWINGMULTIPLECARDBACKS</kind></definition>

</plugin>

Thanks,

Sir Nobody
15
General Discussion Forum / Re: Can we get an updated list of chat commands?
« Last post by Burst on January 26, 2015, 09:28:50 PM »
I've seen mention of some, perhaps they were suggestions rather than actual commands.

last card drawn comes to mind, and/or maybe reveal shortcuts and I think there was a counter adjuster and I'm sure others, but asking me is kind of silly don't you think? I'm asking because I don't know if there are other commands, I'm pretty sure there are at least the few I mentioned above, but if there are others, how could I, or anyone know.

You have the list of commands and the documentation, either they are up to date, or they are not.

of course, you can simply declare "they are all there" and we'll never know unless we stumble upon something; but I'm hoping if there are some you'll let us know.

If you don't know them all off-hand, that's fine.  I don't remember every detail of every line of code I've written over the years.  So that's fine, I'm willing to do some of the work for you.

I'm assuming you have some kind of regexp parser or maybe just a simple "instr" function with a case/switch/if-else-list/etc.
Post that code, or send it privately and I'll be happy to go through it and compare to the tutorial and write up what they do, or, if they are up-to-date, update the documentation to indicate which version they apply to.

thanks!
16
General Discussion Forum / Re: deck directories
« Last post by Trevor on January 26, 2015, 07:09:56 PM »
I started doing it, but a number of things I wasn't expecting started popping up. I don't want to release it with it not working well because a ton of people will get frustrated.

For an example of an unexpected added difficulty, with with folders, people would expect to be able to see a folder and a file adjacent to each other in the file browser and click and drag the file into the folder. And people would expect a way to click a drag a file from a folder to its parent directory.

I will wait until I have figured out all of the issues and I'm not sure how long that will take. I have a number of other things that I think are more important to fix/add first. In the interim, I suggest a deck naming scheme that helps.
17
General Discussion Forum / Re: Can we get an updated list of chat commands?
« Last post by Trevor on January 26, 2015, 07:06:09 PM »
What commands do you think exist but are missing?
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Bug Report Forum / Re: Shared zone and Faceup/Facedown issue
« Last post by Trevor on January 26, 2015, 07:04:43 PM »
You should be able to configure things in your plugininfo.txt. You should be able to set the default zone visibility. Post your plugininfo.txt.
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Bug Report Forum / Re: A minor issue with player avatars
« Last post by Trevor on January 26, 2015, 07:02:54 PM »
I need to investigate this further.
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