Recent Posts

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Programming Help Forum / Re: Hexagonal MAKERIGHT60DEGREES and 120 - cards, not grid
« Last post by kimcosmos on January 27, 2017, 10:58:36 PM »
The game I want to play is an existing open source permaculture card game. The cards' edges face each other to match a choice of 6 inputs and outputs.
What language is the source code?
Is there a way to substitute cards in a macro? Switch card 'name'+% (1 to 6)? So I can use 6 decks with identical cards rotated and numbered 1 to 6
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Plugins & Plugin Creation Forum / Hello World, Dimanari is here
« Last post by Dimanari on January 27, 2017, 06:40:07 PM »
Hi, I'm Dimanari.
a self proclaimed C++ Programmer, Board Game Developer, and some other stuff.
so far I've never published my works, and I want publishing a card game I've been working on.
and I want to try it in LackeyCCG.
the Plugin was mostly an easy job and I just wanted to ask a few things:
is there any limitation or regulation on publishing(aside from copyrights)?
is there a common website you can recommend for uploading the Plugin?
does anyone know of a way to move all Discard into Deck without Shuffle?
Do I read like an idiot?
can I not be Crucified in this community?
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Plugins & Plugin Creation Forum / I don't know if i did it wrong, please help
« Last post by Dimanari on January 27, 2017, 06:24:55 PM »
my packdefinition file is:

<packdefinitions version="1.0">

<pack>
     <packtitle>Booster Pack</packtitle>
     <packimage>samplebooster</packimage>
     <packformat>Normal</packformat>
     <packkind>booster</packkind>
     <packcommoncrit><field>Set</field><eval>IS</eval><data>Alpha</data></packcommoncrit>
     <chance>
          <prob>30</prob>
          <kind><qty>1</qty><crit><field>Type</field><eval>IS</eval><data>Champion</data></crit></kind>
          <kind><qty>4</qty><crit><field>Type</field><eval>IS</eval><data>Creature</data></crit></kind>
          <kind><qty>4</qty><crit><field>Type</field><eval>IS</eval><data>Magic</data></crit></kind>
          <kind><qty>2</qty><crit><field>Type</field><eval>IS</eval><data>Resource</data></crit></kind>
          <kind><qty>2</qty><crit><field>Type</field><eval>IS</eval><data>Attachment</data></crit></kind>
          <kind><qty>2</qty><crit><field>Type</field><eval>IS</eval><data>Field</data></crit></kind>
     </chance>
     <chance>
          <prob>30</prob>
          <kind><qty>1</qty><crit><field>Type</field><eval>IS</eval><data>Champion</data></crit></kind>
          <kind><qty>4</qty><crit><field>Type</field><eval>IS</eval><data>Creature</data></crit></kind>
          <kind><qty>3</qty><crit><field>Type</field><eval>IS</eval><data>Magic</data></crit></kind>
          <kind><qty>3</qty><crit><field>Type</field><eval>IS</eval><data>Resource</data></crit></kind>
          <kind><qty>2</qty><crit><field>Type</field><eval>IS</eval><data>Attachment</data></crit></kind>
          <kind><qty>2</qty><crit><field>Type</field><eval>IS</eval><data>Field</data></crit></kind>
     </chance>
    <chance>
          <prob>30</prob>
          <kind><qty>1</qty><crit><field>Type</field><eval>IS</eval><data>Champion</data></crit></kind>
          <kind><qty>5</qty><crit><field>Type</field><eval>IS</eval><data>Creature</data></crit></kind>
          <kind><qty>3</qty><crit><field>Type</field><eval>IS</eval><data>Magic</data></crit></kind>
          <kind><qty>3</qty><crit><field>Type</field><eval>IS</eval><data>Resource</data></crit></kind>
          <kind><qty>1</qty><crit><field>Type</field><eval>IS</eval><data>Attachment</data></crit></kind>
          <kind><qty>2</qty><crit><field>Type</field><eval>IS</eval><data>Field</data></crit></kind>
     </chance>
    <chance>
          <prob>10</prob>
          <kind><qty>1</qty><crit><field>Type</field><eval>IS</eval><data>Champion</data></crit></kind>
          <kind><qty>5</qty><crit><field>Type</field><eval>IS</eval><data>Creature</data></crit></kind>
          <kind><qty>2</qty><crit><field>Type</field><eval>IS</eval><data>Magic</data></crit></kind>
          <kind><qty>3</qty><crit><field>Type</field><eval>IS</eval><data>Resource</data></crit></kind>
          <kind><qty>2</qty><crit><field>Type</field><eval>IS</eval><data>Attachment</data></crit></kind>
          <kind><qty>2</qty><crit><field>Type</field><eval>IS</eval><data>Field</data></crit></kind>
     </chance>
</pack>

</packdefinitions>

but somehow cards from a different set is keep showing up.
the second set is called UnChart it's made from my 12 YO sis's Drawing so it's kinda funny looking(my Alpha is not much better though)
but the balance is not the same on the two sets as one have been heavily edited and the other is under construction so it is a problem when i playtest with "Booster Pack" and get something like "Radioactive Foot" in it.
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General Discussion Forum / Re: Android?
« Last post by eristotle on January 26, 2017, 02:40:58 PM »
Hey y'all, I want to donate an android tablet to Trevor and was wondering if anyone would be interested in helping to pay for shipping cost and a charging cable? It's a Galaxy Tab 3 which doesn't use a standard micro USB. Hit me up if interested in helping out. Cheers.
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General Discussion Forum / Official Discord Server for LackeyCCG
« Last post by YugiMan on January 23, 2017, 10:09:56 PM »
Join here: https://discord.gg/TSfx26W Have fun!
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Plugins & Plugin Creation Forum / Re: [UPDATE] "Aether Revolt" added to Magic plugin
« Last post by Snoogy on January 23, 2017, 02:50:16 PM »
Did you make sure the format is set to Any?  Also if your Total Number of Cards count is the same as in the image below, you've got the latest version.

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Hi,

I've just tried creating a deck but have found loads of cards are missing. Not just lands like Drowned Catacombs but also others like Waste Not and Lilianna's Caress...

Can you link me the details to Download the full card list as the link doesn't seem to update anything...

Cheers,

Andy
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Plugins & Plugin Creation Forum / Re: Gundam War Nex-A Plugin
« Last post by Snoogy on January 22, 2017, 03:15:46 PM »
One question I have though is how to I go about making it able to be downloaded?

Adding your entire plugin folder to a zip, and then uploading it should be sufficient.

I have something so far that I want to test, but I dont know how to get it into lackey to test.

Simply having the plugin in a folder will make it loadable by Lackey, since Lackey assumes each folder in it's /plugins/ folder is a separate plugin.

http://www.lackeyccg.com/tutorialplugin.html#overview (You can navigate using the table of contents.)
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Plugins & Plugin Creation Forum / Re: Gundam War Nex-A Plugin
« Last post by Gundam Unicorn on January 21, 2017, 06:50:34 PM »
Im also stuck on creating checksums.  It says log command.  Again sorry not all that tech savvy so were is this?  Im sure I sound pretty stupid but bear with me Im trying to learn!
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Plugins & Plugin Creation Forum / Re: Gundam War Nex-A Plugin
« Last post by Gundam Unicorn on January 21, 2017, 04:26:19 PM »
Thanks!  Ill definitely take a peak at that.  One question I have though is how to I go about making it able to be downloanded?  I have something so far that I want to test, but I dont know how to get it into lackey to test.
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