« Last post by KingWhirlie on February 27, 2015, 12:30:19 PM »
that resolves i think my uploading concerns. I dont think I'll update the uploaded files and just modify things on the computer till i get it how i want.
As far as testing it functions and stuff i was wondering, when you have time, if you could help me figure out a couple things.
1. I have a destiny general function which is supposed to take from the reserve deck and put onto the table, and I want a button next to the recirculate button.
2. The other is a similar thing. the random retireve general function. I dont want a button bc it isnt used except with one specific card.(im also approaching these random functions one set at a time because there arent many but then it also makes sure i am incorporating everything.)
Neither of those two functions seem to be present as far as i can see.
Is there a way to stick a tag on a card put in a deck so when it gets to the top, it makes a sound that alerts everyone its there? For instance the premiere set has this card that you stick in your opponents reserve deck facedown and when it gets to the top, then you lose the card but the opponent cant pull any cards off that deck for the rest of the turn. so if there isnt anything to alert the players that the card is there, then it might not get used the way its supposed to and may even be used by the opponent as an extra life force.
Maybe it'll just need to be something that is kept in mind.
The other function that I was curious about was flipping the lost pile upside down. So the cards would need to be facedown, and the order of the pile needs to be reversed. This isnt important for the card itself, bc the essence of the card is to simply not know what you are putting into the lost pile which could be handled by changing the visibility to no one. there are other cards that, for instance, ask for pulling the most recent character. so that may change based upon flipping the lost pile upside down.
Those are two other functions that i'd like to implement, but im not sure how to go about doing that, especially the first of these two.