Recent Posts

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Beta Tester & Bug Report Forum / Re: UPdate 25-07-14
« Last post by Trevor on Today at 08:00:29 AM »
Posted the fix as of 9AM EST.
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Beta Tester & Bug Report Forum / Re: UPdate 25-07-14
« Last post by Heinrik on Today at 07:59:57 AM »
Thnx a lot. Thought was my computer problem ;)
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Beta Tester & Bug Report Forum / Re: UPdate 25-07-14
« Last post by Trevor on Today at 07:55:35 AM »
fixing...
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General Discussion Forum / Re: Updated video tutorials for LackeyCCG
« Last post by Bort on Today at 07:49:00 AM »
Maybe a video on Drafting..?
you can draft in lackey but I think it's simpler to use http://tappedout.net/mtg-draft-simulator/ to do the actual drafting. when you are done drafting, use the "EXPORT TO MTGO" button with your card pool. use a text editor like Wordpad to open the file it downloads, which is named something like "TappedOut-Draft-Seat-Seat 1.txt". select all the text, and copy to your clipboard. then, in lackey, go to deck editor panel, and click the "Card Pool" tab around the middle of the deck editor window. click the "Paste" button in the card pool area and lackey will import your whole card pool you just drafted. you can either add cards one at a time to your deck list above, or you can use the "Add all to Deck" button and remove the cards from the deck list. you can also add to your card pool the pack called "100 Basic Lands". if you ever accidentally add more cards to your deck list than your pool allows, the "verify deck" button gets red. click it to remove the extra cards from your deck list and make sure your deck can be made from your card pool.
thats what i do. works really well and i usually do some drafts with some friends and we play on lackey.
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Beta Tester & Bug Report Forum / UPdate 25-07-14
« Last post by Heinrik on Today at 07:38:45 AM »
Hi everyone, just updated a few minutes ago Lackey, and it doesnt start no more. It seems the program not able to find libeay32.dll file
Any suggestion?
Thnx
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Sorry I never got a chance to explain this change.
This is one of the new things that prevent too much data being transmitted in proxy games. Since there's only one proxy server, and all proxy games use it, I need to limit how much data each person sends. I don't mind people using a lot of data if they are playing a long time. What is a problem is people using an excessively high rate of data transfer. If a few people were using prolonged and excessive amount of network bandwidth, it could adversely affect the performance of all proxy games.

If you're in a proxy game, you should see a horizontal bar at the bottom of the game tab. This fills up over time and as it fills up it goes from green to red, and if you fill it up completely, you exceed your proxy bandwidth and you are temporarily booted from your seat.

This only applies to proxy games, so if you join a normal game, your game will be unaffected. (Yet another reason to try to use normal non-proxy games.)

As you see the bandwidth indicator increase as you send data through the proxy server, you can also see it decrease after time goes by. I wanted to allow people periods of high bandwidth when needed, but not prolonged high bandwidth. I just picked some numbers that I thought seemed reasonable. That's one of the things I wanted to get feedback on so I can tweak the numbers.

If you are doing "normal" activity, my intent is that you never reach your cap. If you feel you are not doing anything excessive, I'd love the opportunity to investigate exactly what you were doing before you exceeded your cap. Perhaps the circumstance you are in causes an unnecessarily large amount of bandwidth. This could be do to you doing something excessive, or it could be due to an inefficiency in lackey, or it could be due to something else.
So please IM me whenever you can so I can troubleshoot this issue with you.

Do you recall exactly what was going on shortly before you got kicked? How many players were there? Were you the game host? Was there an unusually large amount of cards on the table or some other unusual situation?
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Beta Tester & Bug Report Forum / Re: Update for https?
« Last post by Trevor on Today at 02:11:35 AM »
I just fixed this https issue and I'll post the new version later today.
EDIT: I just posted this fix. Please let me know if it works.
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Beta Tester & Bug Report Forum / Proxy transfer rate (whatever that is)
« Last post by paco5005 on July 24, 2014, 11:50:01 PM »
So, many many times when I'm hosting a room and someone enters to either spec or a seat, I've been automatically kicked from my seat. This message appears: "You've exceeded your proxy transfer rate. Host /join a non-proxy game to not be limited". After this, I cannot sit down again unless I re-host. I haven't tried this when joining a server. I'm using the latest Lackey on Mac OS X 10.6.8

Anyone know what's up with this and how it can be fixed? I appreciate every bit of help  ;) :)
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General Discussion Forum / Re: Updated video tutorials for LackeyCCG
« Last post by Johnny Blaze on July 24, 2014, 08:31:04 PM »
Maybe a video on Drafting..?
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General Discussion Forum / Re: Updated video tutorials for LackeyCCG
« Last post by litonkrl on July 24, 2014, 04:18:53 PM »
 LackeyCCG Tutorial 3: Deck Editor
was awesome.
Thanks for this.
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