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Plugins & Plugin Creation Forum / Re: Anyone have a working Wyvern ccg plugin?
« Last post by kinamkrindar on September 29, 2014, 12:35:19 PM »
I realize it's not too terribly long ago that this was created. I've been looking into trying to find all the images for all of the cards for this set of cards. I've got a TON of them, but am still missing some. I was hoping to get my hands on some good quality images / scans of all the cards so I could "complete" my set seeing as I've not been able to acquire them through repeated purchases of boxed starter decks and booster packs (the ones that I'm finding that are left to purchase at places have grown in price crazily, and I've no money currently).

If I were to look into how to create the plugin for this engine I would gladly take up the challenge. (and I hope this isn't going too silly to post about here on this forum), There's a "game" that's in beta on the Steam store called Table Top Simulator. It's got the capability to create things too as desired, unfortunately I don't have it either (again, no money :( ) ... So, I'd probably go with making the plugin for this as it were seeing as it's free :). But I'm hoping to win a copy of the TTS as well to make it there too. I'd love to be able to play with some of my old friends from school that have moved out of state and I'm nowhere near anymore (but I know they have cards of their own).

((if you could link the place where you found the images you mentioned, I could look through my checklist and see if I've got any he's missing.... I don't think I ever managed to get my hands on any chameleon or phoenix expansions yet though :( ))
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Bug Report Forum / Re: LackeyCCG crashes anytime I try to add/update plugin
« Last post by Misaka Mikoto on September 29, 2014, 11:00:53 AM »
This happened for my Mac too however it somehow works when I load the same plugin on my Windows. Manual plugin works however every time I paste the link in and install, it unexpectedly quits.
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Plugins & Plugin Creation Forum / Re: turn-base strategy card game! MON-COLL
« Last post by IEatYourSoul on September 29, 2014, 02:37:01 AM »
cool man thx, when I get up to the next block (when I am done translating all the booster cards T.T) I will use info from your spread sheets for the second theme deck in the second block.

big update at the end of this week, even bigger if i finish  the second booster of the first block.

and some image spoilers from first block, for those who haven't seen 'em yet

Nagas, harpies, and Orcs. Oh my!
http://moncolle-tcg.com/jsp/cardlist?cardno=1C-022

http://moncolle-tcg.com/jsp/cardlist?cardno=1D-029

http://moncolle-tcg.com/jsp/cardlist?cardno=1D-019

http://moncolle-tcg.com/jsp/cardlist?cardno=1C-004

http://moncolle-tcg.com/jsp/cardlist?cardno=1C-095
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Pretty much a rookie, played as a kid but never had a lot of cash to invest in cards and was dreaming of something like this. If anyone wants to play let me know, I'm looking forward to checking out different formats and having some fun. Around most of Monday and can do skype/anything. Cheers!



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Plugins & Plugin Creation Forum / Re: turn-base strategy card game! MON-COLL
« Last post by Snoogy on September 28, 2014, 06:16:48 PM »
Sure!  http://s000.tinyupload.com/?file_id=99418983544591049457

There are multiple tabs;  the first being a Readme, which explains stuff about the spreadsheets;  the second being the Japanese card data I collected from the official website;  the third being my translations, I used replace-all a lot for common, reusable phrases;  the last one is a bunch of Excel codes to organize the translated data into a nice data file for Lackey.
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Plugins & Plugin Creation Forum / Re: turn-base strategy card game! MON-COLL
« Last post by IEatYourSoul on September 28, 2014, 05:46:19 PM »
cool man, thx. Could you send me a link to the excel sheets? Oh and for everyone else who is interested I am currently in the midst of translating the 2nd theme deck within the first block, and have finished the fist theme deck in the second block.
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Plugins & Plugin Creation Forum / Re: turn-base strategy card game! MON-COLL
« Last post by Snoogy on September 28, 2014, 02:56:03 PM »
Thank your for the link but I think I am still going to use mine. Your plugininfo.txt file is a missing some code etiquette is a bit unorganized for my taste, and your carddata.txt has all the theme decks jumbled into one which would make it a pain to update. I keep multiple card data documents for each set and all the image information is very specific, and extremely organized, so that anyone can jump right into it.
Understandable ;)

I also keep the excel files to make things easier for anyone in need of updating the card set. It is as simple as copy, paste, and go.
I could send you my excel file, if you so desire.

Also the plugin seems to be missing the images within the sets folder, and the plugin includes an image folder with images of cats for some reason O_O.
The images are downloaded dynamically, I'm guessing you didn't actually run my plugin?  :P  The cats are default turn-phase images.

On the other hand the play mat was done pretty decently and the spawn card thing could be used for a battle zone that I can use to attach to the side of the play mat. Unless I can figure something else out. Also reading your card data file has given me an idea to clarify the effects.
The play mat is just one I grabbed off the official website, which I added some black borders to to fix the aspect ratio for widescreen users (such as myself).  I took a bit of creative liberty with the card text to - generally - make it easier to understand.

Oh and I also use very specific card images, the card images on the wiki are not in correlation to the card id# and are in fact incorrect, where as the official site contains the accurate picture as you will see if you run my plugin.
I don't know about the wiki, but my card images are being grabbed directly from the official website (they make it so easy) so they should be correct.

Also, you can make the plugin smaller and easier to download if you don't include the card images, since they can be downloaded from the official website.  A quick inspection of my plugin will reveal how.
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So I can link any game I have. For example the plugin I work on to test it. The plugin can be the same like on pc? If yes it is a good new.

Would you please give me the link of the tutorial of autoupdate URL creation?
I have found it. thank you
 
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General Discussion Forum / Re: iPad version of LackeyCCG submitted to the app store today
« Last post by Trevor on September 28, 2014, 01:00:21 PM »
Hi

Is is possible to add plugins manually? For example with a dropbox connection?

Thanks
All plugins should have an autoupdate URL to install plugins with. It's easy to make one and it allows you to do a lot of useful things, like have the plugin automatically update. The iPad doesn't allow you to manually install things, so it needs the autoupdate URL.

I believe autoupdate urls work with Dropbox.
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General Discussion Forum / Re: iPad version of LackeyCCG submitted to the app store today
« Last post by Trevor on September 28, 2014, 12:57:37 PM »
Yeah I noticed this button, but the only option available while I'm dragging the card is to flip it sideways.
those plugins need to be updated. If a card should be able to be flipped, the plugininfo should define a flip function. Iirc, the flip button doesn't appear unless a plugin has one. I didn't want to have the button show when a plugin was loaded that didn't flip over cards.
Hopefully, tragic will make the small tweak to that plugin that allows cards to be flipped.
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