Recent Posts

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21
is there a command to add to a script to move a card into a certain deckzone after the script activation?
do you already know the zone?
22
Plugins & Plugin Creation Forum / Re: Hiding Sound Column?
« Last post by MasterJediAdam on May 22, 2016, 02:33:29 PM »
It doesn't work for me either. I can send decks, nothing else.
23
CCG Design Forum / Battle for the Universe - GoFundMe
« Last post by BftUCCG on May 21, 2016, 10:15:36 PM »
Hello Everyone,

I am new to the forums, but since we have used LackeyCCG to create a plugin for beta testing I thought you might like to see kind of what we have going on:

https://www.gofundme.com/btfuGAME
24
Plugins & Plugin Creation Forum / Re: Plugin Update List locations 5/20/2014
« Last post by carapippino on May 21, 2016, 05:28:28 PM »
Plugin: Anachronism
Maintainer: carapippino
Updatelist: http://www.drivehq.com/file/df.aspx/publish/carapippino/anachronism/updatelist.txt

Plugin: Dark Eden (in italian)
Maintainer: carapippino
Updatelist: http://www.drivehq.com/file/df.aspx/publish/carapippino/de/updatelist.txt

Plugin: Doomtrooper (in italian)
Maintainer: carapippino
Updatelist: http://www.drivehq.com/file/df.aspx/publish/carapippino/doom/updatelist.txt

have to report new updatelist urls due to file hosting change:

Plugin: Anachronism
Maintainer: carapippino
Updatelist: http://dl.dropboxusercontent.com/u/38584692/anachronism/updatelist.txt

Plugin: Dark Eden (in italian)
Maintainer: carapippino
Updatelist: http://dl.dropboxusercontent.com/u/38584692/de/updatelist.txt

Plugin: Doomtrooper (in italian)
Maintainer: carapippino
Updatelist: http://dl.dropboxusercontent.com/u/38584692/doom/updatelist.txt

25
Art & Graphics & Skins Forum / Re: Can skins be unique to the plugin?
« Last post by MasterJediAdam on May 20, 2016, 08:22:29 PM »
I would like to learn as well.
26
This problem won't happen again for at least 2 years.
And then again two years after that. ;)

Massive necro-post just to thank Trevor for building Lackey and continuing to support this community.
27
Plugins & Plugin Creation Forum / Android: Netrunner plugin maintainer
« Last post by frater on May 18, 2016, 07:00:04 PM »
Hey guys,

Is anyone actively maintaining the Android Netrunner plugin?  I saw that the updatelist is still available and working so someone is hosting it, but it hasn't been updated in more than a year.

I ask because i'm likely going to update it myself shortly as I want to use it with some friends, it is my favourite of the lcg/ccgs that i've played so far and It's not always easy to get people round for a game.
28
Plugins & Plugin Creation Forum / Re: Apply Scripts to Cards
« Last post by Snoogy on May 16, 2016, 03:14:03 PM »
Scripts have limited functionality in Lackey; there are no smart scripts, only dumb scripts.

Each script is defined in the card's Script column (if you don't have one in your plugin, add one, this is easily done with Excel or a similar spreadsheet program).  A script can only affect the card it's on and do global things that a player would be able to do, such as drawing cards or spawning cards/tokens.

An example of a script:

<s><l>Spawn Emblem</l><f>/spawn Emblem Jace, Unraveler of Secrets</f></s>

Each script is consists of the opening tag "<s>" and and a closing tag "</s>" , these tags tell Lackey that this is a script and that everything between the tags is part of that script, and to associate everything within to that script.


Scripts also use:

The tags "<a>" and "</a>", which stands for Automatic, as in it activates the moment you put the card on the field (good for cards that start with counters, for example).  You are not obligated to add this tag to your scripts.

The tags "<l>" and "</l>", which stands for Label, it lets you change the name of the button on right click menu of the card.

The tags "<f>" and "</f>", which stands for Function, which defines what happens when you activate this script, it uses the same commands that the player has access to, as well as a few other ones relating to the card that you activated the script from.  You can do multiple things in one function tag by separating commands with the ; character.


Here's an example script from MTG:  (Each line was on the same line, separated by a space, in the Scripts column)

<s><a>y</a><l>Set Initial Loyalty</l><f>/ccgreen=5</f></s>
<s><l>+1 Loyalty</l><f>/ccg+1;/s Using Jace, Unraveler Of Secrets's +1 ability.</f></s>
<s><l>Scry 1</l><f>/s Scrying 1;/vp1pt1</f></s>
<s><l>-2 Loyalty</l><f>/ccg-2;/s Using Jace, Unraveler Of Secrets's -2 ability.</f></s>
<s><l>-8 Loyalty</l><f>/ccg-8;/s Using Jace, Unraveler Of Secrets's -8 ability.</f></s>
<s><l>Spawn Emblem</l><f>/spawn Emblem Jace, Unraveler of Secrets</f></s>

(/ccg and /ccgreen are the same command)

That's all I have time for right now, good luck!
29
Plugins & Plugin Creation Forum / Re: Apply Scripts to Cards
« Last post by StarcatProducts on May 15, 2016, 11:23:33 PM »
Thanks  :D
30
Plugins & Plugin Creation Forum / Re: Apply Scripts to Cards
« Last post by MasterJediAdam on May 15, 2016, 07:42:20 PM »
I didn't know custom scripts could be added to specific cards. Will take a look at the plugin and let you know.
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