Recent Posts

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Plugins & Plugin Creation Forum / Lackey Magic Update
« Last post by ph on April 22, 2018, 11:39:55 am »
Any idea when the plugin will be fixed. dont wanna sound impatient just curious
Plugins & Plugin Creation Forum / Card data help
« Last post by mjm4life on April 20, 2018, 06:06:34 pm »
I donít know if anyone has had this issue, but when I go to save a deck, certain cards wonít save. Do anyone know the reason for this. Right now I have 4 cards from my card data file that wonít save.
General Discussion Forum / Adding Tokens to Hand/Deck.
« Last post by Nishimaster on April 20, 2018, 02:11:07 pm »
Is there any way of doing this? In my plugin i'm working on, there's a card that shuffles tokens into players decks. Is there any way to make it so these tokens don't "Cease to exist" anywhere that's not the board?
Plugins & Plugin Creation Forum / Deck Editor Question
« Last post by mjm4life on April 20, 2018, 08:15:23 am »

I am new to plugin creation and have a question about the deck editor. Is the default to allow as many copies of a single card? If so, how do you set copy restrictions?

Thank you for your help
Plugins & Plugin Creation Forum / Re: Magic Plugin: Dominaria
« Last post by The MunchKING on April 19, 2018, 09:23:29 am »
Thank you, that would be nice.
Plugins & Plugin Creation Forum / Re: Magic Plugin: Dominaria
« Last post by CrazyChucky on April 19, 2018, 09:09:53 am »
That's strange. I'm not sure why it would be doing that.

Now that Dominaria's on Gatherer, I can update its image links, and while doing so I'll see if I can figure out that issue.
Plugins & Plugin Creation Forum / Re: Magic Plugin: Dominaria
« Last post by The MunchKING on April 17, 2018, 05:05:00 pm »
I cannot see the pictures for any cards after Ixilan. When I tried to force the download for card images, it said "Unable to find CardImageURLs0.txt file from which to update images" and "Error downloading plugins/magic/sets/setimages/dom" for all of the Dominaria cards for example.

It did download and show all card images BEFORE Unstable from what I can tell.
General Discussion Forum / Possibility of Hosting Own Private Server?
« Last post by vailreth on April 17, 2018, 10:22:47 am »
Greetings, i would like to be able to host a Game Finding server my self for my friends and fellows on a discord channel. i know we can host games and direct connect, but i would love to have a server of my own if this is possible.
Bug Report Forum / Re: Linux problem
« Last post by vailreth on April 17, 2018, 09:55:42 am »
i have Lackey running on linux Mint 18.2, after doing some searching around the web i discovered there is a manifests file in wine that is the culprit. its in /home/username/.wine/drive_c/windows/winsxs/manifests and is called x86_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.6161_none_deadbeef.manifest I appended the file type with something so it couldnt be read and it enabled lackey to run and find  the fonts. i dont know if the directory structure is the same on Opensuse.
Programming Help Forum / Die types and player stats
« Last post by cengler on April 15, 2018, 10:46:28 pm »
I just discovered Lackey and think it's tremendous. I'm fiddling around trying to make a plugin for a card game I like. In the game, each player has six stats and each stat has a value between 5 and 10 (i.e. each player has a 5 in one stat, a 6 in one stat, a 7 in one stat, an 8 in one stat, a 9 in one stat, and a 10 in one stat). During the game players roll off each turn with a d6 which has the names of all six stats on the sides. The stat each player rolls is compared to a number and the player with the higher number wins. So, for example, if I rolled the "Power" stat and I have a 7 in Power and you rolled the "Agility" stat and you have a 9 in Agility you would win the roll.

I've created player stats in my file. It's easy enough to set the stats but it would be cool if it could reference a card and automatically populate that cards stats into the player stat values. Is that feasible?

I see there's a ROLLD6 function. Is there a way to re-assign the values of the rolls? Ideally, I'd like to have each player click a button that randomly picks one of their stats and it determines who has the higher value.

Any help would be greatly appreciated!
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