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41
General Discussion Forum / Re: iOS->PC Plugin version mismatch with all plugins
« Last post by bgrimm on November 09, 2014, 05:50:48 PM »
Any idea how they are out of sync, both say they are up to date when checking for updates.
(and the 52playingcards plugin has no updateable component as far as I can tell)

The xml plugin preferences files on iOS and the PC report the same 'version' string as well.

So I'm not sure how to correct the mismatch.

UPDATE 1:

**  I just noticed is a game being hosted on the server is titled 'if this is red, update your magic plugin', and on my PC it is green, and on my iPad it is red, but when I execute the update (install or update from url) it says ...
'updating plugin from url xxxxxxx ...'
'All your files already seem up to date, no need to download anything.'


Update 2:

Ok, perhaps it was just not logical but I was trying to join a local hosted game from the 'SERVER' tab - advanced settings, and I still get the 'tried to join but not same plugin' error
But when I use the Drop-Down menu 'join game by IP'  --- it's working.




42
General Discussion Forum / Re: iOS->PC Plugin version mismatch with all plugins
« Last post by Trevor on November 09, 2014, 05:36:29 PM »
I think one of your plugins was updated sooner than your other.
43
Plugins & Plugin Creation Forum / Re: The New Commander Decks
« Last post by Snoogy on November 09, 2014, 05:18:53 PM »
No problem, Bort!

I found a mistake:  You removed all the other Basic Land cards.  :P
44
General Discussion Forum / iOS->PC Plugin version mismatch with all plugins
« Last post by bgrimm on November 09, 2014, 03:37:07 PM »
I just installed LackeyCCG on PC (Windows), and purchased the iOS version.
Trying to host a game.

Trying the Magic plugin and the bundled 52playingcards plugin I receive the message on the server host:
"Playerxxxx tried to connect but his plugin is not the same as yours."

This happens with the Magic plugin (fully up to date according to plugin update check.)
and it happens with the LackeyCCG included plugin 52playingcards.

Using the Magic plugin as an example, on both the PC and my iPad I executed /reportpluginchecksum and both
reported 'Your plugin's checksum is 469472' .... so that should mean they are the same.

Any idea what's up with that?


45
Plugins & Plugin Creation Forum / Re: The New Commander Decks
« Last post by Bort on November 09, 2014, 02:14:58 PM »
everything should be working now. let me know if you find and mistakes.
thanks for the help!
46
CCG Design Forum / I need rules advice
« Last post by kverkagambo on November 09, 2014, 11:35:43 AM »
Hello.
I am creating a card game that is heavily inspired by Hearthstone.

Among other major differences is a rule that minions don't have attack and health but only one param - strength (or morale). In attack a minion deals damage equal to own strength and loses 1 strength themself.

Of course, that creates a problem: attacker always clears the table and their minions are still on board almost undamaged. This advantage accumulates as the game goes on.

One of the ways I decidet to lessen this effect is to make attacks need resoure too. Player spends some recources to put a minion on the table, and 1 recource to attack.

Is this the correct way? Are there other ways to minimize advantage accumulation of this kind?
47
Plugins & Plugin Creation Forum / Re: The New Commander Decks
« Last post by Snoogy on November 09, 2014, 01:34:26 AM »
the Decks look sweet. i would do this spread sheet thing but i dont even think i have anything to do it with

Before you work on a Commander 2014 spreadsheet, perhaps first you should take a peek at the file I linked to above below.

EDIT 1 : It turns out the card images are on Magiccards.info, so I took the liberty of adding the card's ImageFile data to the spreadsheet and supplied a CardImageURLs text file which includes all the data required to redirect Lackey to the correct images.  All you, Bort, have to do is cut and paste :  http://s000.tinyupload.com/?file_id=67633877654070633472
48
Plugins & Plugin Creation Forum / Re: The New Commander Decks
« Last post by Johnny Blaze on November 09, 2014, 12:23:43 AM »
the Decks look sweet. i would do this spread sheet thing but i dont even think i have anything to do it with
49
General Discussion Forum / Re: Missing Set For Magic
« Last post by Snoogy on November 07, 2014, 11:51:01 PM »
Naw, I've been using Lackey for ages and I still learn new things occasionally (like double left clicking on zones to bring up panels or holding ~ to view card info);  Lackey has a pretty steep learning curve.
50
General Discussion Forum / Re: Missing Set For Magic
« Last post by Attyana on November 07, 2014, 05:09:44 PM »
Thank you, I am truly a nube. LOL
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