Recent Posts

Pages: 1 ... 8 9 [10]
91
Plugins & Plugin Creation Forum / Re: turn-base strategy card game! MON-COLL
« Last post by Snoogy on September 28, 2014, 02:56:03 PM »
Thank your for the link but I think I am still going to use mine. Your plugininfo.txt file is a missing some code etiquette is a bit unorganized for my taste, and your carddata.txt has all the theme decks jumbled into one which would make it a pain to update. I keep multiple card data documents for each set and all the image information is very specific, and extremely organized, so that anyone can jump right into it.
Understandable ;)

I also keep the excel files to make things easier for anyone in need of updating the card set. It is as simple as copy, paste, and go.
I could send you my excel file, if you so desire.

Also the plugin seems to be missing the images within the sets folder, and the plugin includes an image folder with images of cats for some reason O_O.
The images are downloaded dynamically, I'm guessing you didn't actually run my plugin?  :P  The cats are default turn-phase images.

On the other hand the play mat was done pretty decently and the spawn card thing could be used for a battle zone that I can use to attach to the side of the play mat. Unless I can figure something else out. Also reading your card data file has given me an idea to clarify the effects.
The play mat is just one I grabbed off the official website, which I added some black borders to to fix the aspect ratio for widescreen users (such as myself).  I took a bit of creative liberty with the card text to - generally - make it easier to understand.

Oh and I also use very specific card images, the card images on the wiki are not in correlation to the card id# and are in fact incorrect, where as the official site contains the accurate picture as you will see if you run my plugin.
I don't know about the wiki, but my card images are being grabbed directly from the official website (they make it so easy) so they should be correct.

Also, you can make the plugin smaller and easier to download if you don't include the card images, since they can be downloaded from the official website.  A quick inspection of my plugin will reveal how.
92
So I can link any game I have. For example the plugin I work on to test it. The plugin can be the same like on pc? If yes it is a good new.

Would you please give me the link of the tutorial of autoupdate URL creation?
I have found it. thank you
 
93
General Discussion Forum / Re: iPad version of LackeyCCG submitted to the app store today
« Last post by Trevor on September 28, 2014, 01:00:21 PM »
Hi

Is is possible to add plugins manually? For example with a dropbox connection?

Thanks
All plugins should have an autoupdate URL to install plugins with. It's easy to make one and it allows you to do a lot of useful things, like have the plugin automatically update. The iPad doesn't allow you to manually install things, so it needs the autoupdate URL.

I believe autoupdate urls work with Dropbox.
94
General Discussion Forum / Re: iPad version of LackeyCCG submitted to the app store today
« Last post by Trevor on September 28, 2014, 12:57:37 PM »
Yeah I noticed this button, but the only option available while I'm dragging the card is to flip it sideways.
those plugins need to be updated. If a card should be able to be flipped, the plugininfo should define a flip function. Iirc, the flip button doesn't appear unless a plugin has one. I didn't want to have the button show when a plugin was loaded that didn't flip over cards.
Hopefully, tragic will make the small tweak to that plugin that allows cards to be flipped.
95
Hi

Is is possible to add plugins manually? For example with a dropbox connection?

Thanks
96
Plugins & Plugin Creation Forum / Re: turn-base strategy card game! MON-COLL
« Last post by IEatYourSoul on September 28, 2014, 03:28:59 AM »
Thank your for the link but I think I am still going to use mine. Your plugininfo.txt file is a missing some code etiquette is a bit unorganized for my taste, and your carddata.txt has all the theme decks jumbled into one which would make it a pain to update. I keep multiple card data documents for each set and all the image information is very specific, and extremely organized, so that anyone can jump right into it. I also keep the excel files to make things easier for anyone in need of updating the card set. It is as simple as copy, paste, and go. Also the plugin seems to be missing the images within the sets folder, and the plugin includes an image folder with images of cats for some reason O_O.

On the other hand the play mat was done pretty decently and the spawn card thing could be used for a battle zone that I can use to attach to the side of the play mat. Unless I can figure something else out. Also reading your card data file has given me an idea to clarify the effects.

Oh and I also use very specific card images, the card images on the wiki are not in correlation to the card id# and are in fact incorrect, where as the official site contains the accurate picture as you will see if you run my plugin.
97
Plugins & Plugin Creation Forum / L5R Update
« Last post by Johnny Blaze on September 28, 2014, 12:10:33 AM »
Any news on if the L5R plugin is being updated
98
Plugins & Plugin Creation Forum / Magination cardpool help
« Last post by Sorreah on September 27, 2014, 09:12:07 PM »
Hello,
   I am new to lacky (obviously) and went through several tutorials, but I am thinking there is something wrong with the plugin itself in terms of the card pool. It has every card and every function works great, except the cardpool. Is there anyone out there that can help? all the cards is there, and it seems the set info are there too, but the packs themselves aren't programmed right, and though I looked at the txt files, I didn't know where to begin.

The plugin is: http://www.lackeyccg.com/magination/updatelist.txt which has everything as far as I can tell, so if someone could help me with the cardpool functions working, that would be great. I am trying to revive/get a few friends to try playing this

edit: for what bit there does seem to be programmed (that doesn't work) doesn't seem to be complete either. Also is there a way to change it so the hand/magi are only viewed by the owner, not both players?
99
Yeah I noticed this button, but the only option available while I'm dragging the card is to flip it sideways.
100
General Discussion Forum / Re: Anyone know Monster Collection (Mon-Colle)?
« Last post by Snoogy on September 27, 2014, 06:05:21 PM »
Yes.  I kind of want to play it again but nobody plays it.
Pages: 1 ... 8 9 [10]