CCG Design Forum

Topics

(1/45) > >>

[1] Range System for CCGs?

[2] Non combat based game

[3] Which do you prefer?

[4] Simple, Cardless Game

[5] Spectromancer design

[6] Variable Goals

[7] Rarity of cards

[8] Villains

[9] Creating a "luckless" CCG possible?

Navigation

[0] Up one level

[#] Next page

Go to full version