Author Topic: Regards to ZENONZARD> CCG Game Design  (Read 128 times)

Shadowless

  • Newbie
  • *
  • Posts: 2
    • View Profile
Regards to ZENONZARD> CCG Game Design
« on: April 13, 2019, 12:26:23 PM »
Hello, I've never used LackeyCCG, but I'm allowed to say that I follow The aspect of CCG, TCG, LCG, etc very directly and concretely..

Folks of Lackey's community say that the LackeyCCG can be fairly objective towards the design of any card game due to original accessories, plugins, designs, arts, etc for any card game.

So I want to offer this as an idea to everyone have heard of this card game originally based off the mobile game.

Quote
Bandai Card Division launched a new brand "AI CARDDASS" of digital card game that utilizes AI (Artificial Intelligence) technology, and its first title "ZENONZARD" in 2019

"ZENONZARD" is equipped with AI specialized for "trading card game". The concept of matches goes against AI vs humans, machine learning such as deep learning (Either Helping the player or being Against it) advances AI every day, and it becomes possible to develop an unprecedented heated battle, and the playing contents through the match against the player AI develops with personality by thinking, thinking and so on.

The gameplay utilities similar elements to "Battle Spirits", however, it's unquoted mechanics are to be shown when the game releases its beta lunch. They released physical copies of their structure deck's and guide for an actual gameplay... 

Game features
- PVP Matches (match mode, competitive mode)
- Tag Team Matches (Crossover Mode)
- Interaction with an AI (Leveling an AI)


Card Design







Mat Design





Source provided by http://blog.livedoor.jp/freedomduo



P.S - Can anyone implement this card game when it is released into LackeyCCG?

CrazyChucky

  • Full Member
  • ***
  • Posts: 149
  • MtG Plugin Maintainer
    • View Profile
Re: Regards to ZENONZARD> CCG Game Design
« Reply #1 on: April 13, 2019, 02:12:51 PM »
Will the game be available in English? I don't know if any current plugin makers here read Japanese. That makes things difficult.

You could also try making a plugin yourself. The site has tutorials.

Shadowless

  • Newbie
  • *
  • Posts: 2
    • View Profile
Re: Regards to ZENONZARD> CCG Game Design
« Reply #2 on: April 14, 2019, 02:12:25 PM »
I'm not confident enough, sadly I don't have information whatever this is going to be internationally or globally released...