Too tired to make an index of cards; so just throwing previous ones here;
Return 1 target Data to the owner's hand.
You can only activate this card when your opponent declares an attack; All critical damage done during that battle is reduced to 0.
Discard 1 Card. Draw 2 Cards. You can't activate another “Quick Update” until after your opponent's next turn.
Destroy 1 target Data.
You can only activate this card when your opponent activates a Variable; Negate the activation and destroy that Variable.
Reveal 1 Data Card from your deck and place it on top of your deck (after you shuffled the deck.). You can't activate another “Quick Download” until after your opponent's next turn.
Look at the top five cards of your deck and place them back on top of your deck in any order you like.
When this card is destroyed as a result of battle and sent to the discard pile, draw 1 card.
When this card inflicts critical damage to a player, that player discards a card.
This card can't be targeted by any Variables that destroy.
When you call this Unit, you can reveal 1 “Beta Client” from your deck and place it on top of your deck (after you shuffled the deck.)
When you call this Unit, you can reveal 1 “Release Client” from your deck and place it on top of your deck (after you shuffled the deck.)
You can discard this card from your hand to add 1 “Alpha Client” from your deck to your hand.
Synchronized Fire (or Parallel Circuitry)
This attack is an additional -1 for each bot attacking.
In the clouds
You may move a file from the desktop to it's owner's archive.
Target opponent skips their system phase.
You may move a card from your recycle bin into your hand
Your opponent chooses: You may draw a card, OR they must delete (discard) a card from their hand.
Return 1 Card on the field to it's owner's hand.
Search your Directory for 1 Card and add it to your Archive. During the start of your next turn add that card to your hand.
Cancel 1 Card your opponent attempts to activate or upload and terminate that card.
Terminate 1 Program.
If a System was not de-activated during the turn this card terminated a Virus, you may draw 1 card during this turn's end phase.
Scan: During your System Phase, you may select 1 Virus with a RAM of 3 or less and terminate that program.
When you upload this Card, you may search your directory for 1 “Beta Test” and place it on top of your directory (after you shuffle your directory)
When you upload this Card, you may search your directory for 1 “Pilot Test” and place it on top of your directory (after you shuffle your directory)
Once per turn, when you upload an “Alpha Test” or “Beta Test”, you may draw 1 Card. You may only control 1 “Pilot Test” at a time. You can discard this card from your hand to add 1 “Alpha Test” from your directory to your hand.
TOBOR [which is robot backwards](or a much better name)
If this file is defending a system bot files do no damage.
CVC [Center for Virus Control] (or some better name)
Quarantine: Each time this antivirus successfully defends a system you may choose a virus file and flip it face down. If this file leaves play all virus files that it affected face up.
When you play this file you may search your deck for virus file with the suspicious keyword
When this card attacks and is not terminated by an Anti-Virus, you may select 1 random card in your opponent's hand and look at it.
When this Virus de-activates a System, Your opponent must discard a card from their hand.
Persistent Pop Up
When this card is terminated, draw a card.
Virus/Hidden (or Trojan depending on what you prefer the keyword to be)
This file is played into your archive instead of the desktop. If this file is in your archive during the system phase you may attack with it. If you do it is moved to the desktop.
System Shut-Down Sleeper
This file cannot attack a system unless another bot file is too. (The wording seems clunky but you get the point.)
This Virus must attack if another bot file is attacking.
Hmm, as for Recode values, lets just put 1 RV for every 2 Power. (so 0 RV for 1 or 0 PW)