Either the cardpool has an undocumented maximum size of around 620, or I'm experiencing a very frustrating bug.
When attempting to add additional cards to my card pool via the "Add a Pack" button, the program will "open" the booster pack, showing the cards that it generated... but the number of actual cards existing in the cardpool
remains unchanged. This happens regardless of choosing to view the cards and then add them, or add them immediately without viewing them. Manually searching for the cards or opening the cardpool.txt file and looking for them reveals that these cards are never added and simply cease to exist.
This happens
consistently for me any time that my cardpool hovers around the 620 cards mark, and I have reproduced the issue consistently both by loading a backed-up cardpool and adding cards until reaching the ~620-630 card mark (at which case it bugs,) or deleting the cardpool file and starting from scratch and then adding up to the ~620-630 mark.
This occurs with the 10-14-09 version of Lackeyccg on the WoW TCG Plugin. I have not yet tested the Magic plugin, but I recall a similar issue forcing one of my players to redraw their entire cardpool.
Edit: One more important thing.I seem to be experiencing a second, possibly related bug regarding sorting of the cardpool.
When applying any sorting parameters to the cardpool on the left hand side, I will spontaniously get a number of "duplicate" entries in the cardpool. These duplicate entries do not actually manifest themselves in the cardpool.txt file, nor will searching for them by name return all of the bugged entries.
Included below is a picture for reference:
