Name Set ImageFile Expansion Rarity Type Clan Group Capacity Discipline PCost BCost Text Artist Nergal's Blood Doll PrinceofHell nergalsblooddoll The Return of Nergal Storyline Promo Master Master. Trifle. Put this card on a vampire you control. During his or her master phase, the Methuselah controlling the vampire with this card may move up to 2 blood from the vampire to his or her blood pool or from his or her blood pool to the vampire. Tap to move any number of cards from your ash heap to your library. Reshuffle afterwards. NOT FOR LEGAL PLAY Lawrence Snelly Nergal's Fragment of the Book of Nod PrinceofHell nergalsfragmentofthebookofnod The Return of Nergal Storyline Promo Master Unique master. Tap to draw two cards from your library. Discard down to your maximum hand size. Tap to move any number of cards from your ash heap to your library. Reshuffle afterwards. NOT FOR LEGAL PLAY Brian LeBlanc Greater Haven Uncovered PrinceofHell greaterhavenuncovered The Return of Nergal Storyline Promo Master Master. Put this card on a ready vampire. Any minion not controlled by that vampire's controller may enter combat with that vampire as a +1 stealth (D) action. That vampire can burn this card with two +1 stealth (D) actions. NOT FOR LEGAL PLAY Pete Venters Demonic Minion Tap PrinceofHell demonicminiontap The Return of Nergal Storyline Promo Master Master. Move any amount of blood from one of the vampires you control to your pool. NOT FOR LEGAL PLAY Bryon Wackwitz Infernal Perfectionist PrinceofHell infernalperfectionist The Return of Nergal Storyline Promo Master Master: archetype. Put this card on a vampire you control. Once per turn, when this vampire successfully performs an action and no reaction cards are played, he or she gains 1 blood after the action is resolved. A vampire can have only one archetype. Tap to move any number of cards from your ash heap to your library. Reshuffle afterwards. NOT FOR LEGAL PLAY Ken Meyer, Jr. Greater Rotschreck PrinceofHell greaterrotschreck The Return of Nergal Storyline Promo Master Master: out-of-turn. Frenzy. Put this card on a vampire when an opposing minion attempts to inflict aggravated damage on him or her, whether the damage would be successfully inflicted or not. Combat ends. This vampire is tapped and sent to torpor. This vampire does not untap as normal. During this vampire's next untap phase, burn this card. You may play this card during your turn. NOT FOR LEGAL PLAY Mike Danza Nergal's Giant's Blood PrinceofHell nergalsgiantsblood The Return of Nergal Storyline Promo Master Master. Restore a vampire to full capacity with blood from the blood bank. NOT FOR LEGAL PLAY Richard Thomas Infernal Ruins of Charizel PrinceofHell infernalruinsofcharizel The Return of Nergal Storyline Promo Master Baali Master: unique location. Put pool you burn for the infernal penalty of your infernal minion on this card. Once each action, you may burn X counters from this card to reduce a bleed against you by X. Burn all counters from this card during your predator's discard phase. Tap to move any number of cards from your ash heap to your library. Reshuffle afterwards. NOT FOR LEGAL PLAY Mark Poole Baleful Bum's Rush PrinceofHell balefulbumsrush The Return of Nergal Storyline Promo Action (D) Enter combat with a ready minion controlled by another Methuselah. The acting minion gets an optional maneuver during this combat. NOT FOR LEGAL PLAY Bryon Wackwitz Nergal Calls the Great Beast PrinceofHell nergalcallsthegreatbeast The Return of Nergal Storyline Promo Action Baali 1 +1 stealth action. Put this card on the acting Baali and put X ritual counters on it, where X is the capacity of this Baali. This Baali may put a ritual counter on this card as a +1 stealth action. When this card has more than 10 ritual counters, burn this Baali and choose three Disciplines. This card becomes a unique clanless independent infernal vampire with 9 capacity, 4 strength and 3 bleed. The Great Beast has the chosen three Disciplines at superior. Move 9 blood to him from the blood bank. The Great Beast can enter combat with any ready minion controlled by another Methuselah as a (D) action and can prevent 1 damage each combat. NOT FOR LEGAL PLAY Fred Hooper Nergal's Concordance PrinceofHell nergalsconcordance The Return of Nergal Storyline Promo Action Daimoinon/Serpentis 1 +1 stealth action. [ser]: (D) Bleed. [dai]: Requires an infernal vampire. Put this card on the acting vampire. This vampire treats aggravated damage as normal damage and has +1 strength. [DAI]: As [dai] above, and this vampire has Flight and may untap during your influence phase. NOT FOR LEGAL PLAY Steve Ellis Demonic Condemnation: Betrayed PrinceofHell demoniccondemnationbetrayed The Return of Nergal Storyline Promo Action Daimoinon/Serpentis +1 stealth action. Condemnation. [ser] (D) Tap a younger vampire. [dai] Requires an Infernal vampire. (D) Put this card on a ready minion. Bleed actions cost the minion with this card an additional blood. [DAI] As [dai] above, and the minion's controller burns the top card from his or her library during each of his or her untap phases. NOT FOR LEGAL PLAY William O'Connor Demonic Condemnation: Doomed PrinceofHell demoniccondemnationdoomed The Return of Nergal Storyline Promo Action Daimoinon/Obfuscate +1 stealth action. Condemnation. [obf] (D) Tap a younger vampire. [dai] Requires an Infernal vampire. (D) Put this card on a ready minion. The minion with this card has -1 stealth. [DAI] As [dai] above, and the minion's controller burns 1 pool each time the minion is successfully blocked. NOT FOR LEGAL PLAY Brian LeBlanc Demonic Condemnation: Languid PrinceofHell demoniccondemnationlanguid The Return of Nergal Storyline Promo Action Daimoinon/Presence +1 stealth action. Condemnation. [pre] (D) Tap a younger vampire. [dai] Requires an Infernal vampire. (D) Put this card on a ready minion. The minion with this card has -1 strength. [DAI] As [dai] above, and the minion cannot use presses in combat. NOT FOR LEGAL PLAY Mike Danza Demonic Condemnation: Mute PrinceofHell demoniccondemnationmute The Return of Nergal Storyline Promo Action Daimoinon/Chimerstry +1 stealth action. Condemnation. [chi] (D) Tap a younger vampire. [dai] Requires an infernal vampire. (D) Put this card on a ready vampire. The vampire with this card has -3 votes. [DAI] As above, and this vampire burns 1 blood each time a referendum passes. NOT FOR LEGAL PLAY Nigel Sade Infernal Contagion PrinceofHell infernalcontagion The Return of Nergal Storyline Promo Action Daimoinon +1 stealth action. Unique. [dai]: Requires an infernal vampire. Put this card on the acting vampire. During each other Methuselah's untap phase, he or she burns 2 pool if this vampire is ready. [DAI]: As [dai] above, and once per combat this vampire can put a corruption counter on the opposing minion as a strike. If the number of corruption counters on the minion equals or exceeds the capacity of that vampire or the cost of that ally, you may burn all of your corruption counters on that minion to gain control of him or her after strike resolution (ending combat). NOT FOR LEGAL PLAY Durwin Talon Form of Demonic Corruption PrinceofHell formofdemoniccorruption The Return of Nergal Storyline Promo Action Serpentis [ser] Put this card in play. Each time your prey gets the Edge anew, put a counter on this card. During your master phase, if the number of counters on this card equals or exceeds the amount of blood on a vampire controlled by your prey, you may burn this card to take control of that vampire. A Methuselah can have only one Form of Corruption in play. [SER] As above, and your prey burns 1 pool when you burn this card. NOT FOR LEGAL PLAY Richard Thomas Demonic Pulse of the Canaille PrinceofHell demonicpulseofthecanaille The Return of Nergal Storyline Promo Action Auspex 3 +1 stealth action. [aus] For the remainder of this turn, you may look at all Methuselahs' hands. [AUS] Put this card on the acting vampire. The vampire with this card gets +2 bleed. A vampire can have only 1 Pulse of the Canaille. NOT FOR LEGAL PLAY Hannibal King Rutor's Infernal Hand PrinceofHell rutorsinfernalhand The Return of Nergal Storyline Promo Action Thaumaturgy 1 [tha] Put this card on the acting vampire. The vampire takes 1 aggravated damage (damage not preventable). Beginning with your next turn, the vampire gets one additional untap during each of your minion phases for the remainder of the game. A vampire can have only one Rutor's Hand. [THA] As above, but the aggravated damage may be prevented by burning 1 additional blood. NOT FOR LEGAL PLAY Stuart Beel Infernal Regeneration PrinceofHell infernalregeneration The Return of Nergal Storyline Promo Action Fortitude +1 stealth action. [for] The acting vampire gains 4 blood from the blood bank. (Remove excess blood.) [FOR] As above, but the acting vampire gains 5 blood from the blood bank. NOT FOR LEGAL PLAY Max Shade Fellwalker Greater Faceless Night PrinceofHell greaterfacelessnight The Return of Nergal Storyline Promo Action Modifier Obfuscate [obf] +1 stealth. [OBF] +2 stealth, and any vampire that attempts to block this action is tapped when the block succeeds or when that vampire's controller decides not to block. NOT FOR LEGAL PLAY Harold Arthur McNeill Demonic Freak Drive PrinceofHell demonicfreakdrive The Return of Nergal Storyline Promo Action Modifier Fortitude 1 [for] Only usable at the end of a successful action (after resolving the action). Untap this vampire. [FOR] As above, but usable even if the action is blocked (play after combat, if any). NOT FOR LEGAL PLAY Nilson Infernal Psychomachia PrinceofHell infernalpsychomachia The Return of Nergal Storyline Promo Action Modifier Daimoinon/Presence 1 Only usable when an ally or younger vampire successfully blocks before tapping the blocker. [pre] Cancel the current action and untap this acting vampire. The blocking minion is not tapped. [dai] +1 stealth. The block fails. The blocking minion cannot attempt to block this action again. [DAI] As [dai] above, and the blocking minion takes 2 damage (damage not preventable). NOT FOR LEGAL PLAY Steve Prescott Demonic Confusion of the Eye PrinceofHell demonicconfusionoftheeye The Return of Nergal Storyline Promo Reaction Obfuscate [obf] Reduce a younger vampire's or an ally's bleed against you by 2. [OBF] Only usable during a referendum before any votes are cast. Not usable on a referendum that is automatically passing. The referendum fails. NOT FOR LEGAL PLAY David Day Infernal Ecstasy PrinceofHell infernalecstasy The Return of Nergal Storyline Promo Reaction Serpentis [ser] Reduce a bleed against you by 2. [SER] As above, and if the bleed resolves for 0 (or less), the acting minion burns 2 blood or life at the end of the action. NOT FOR LEGAL PLAY Brian LeBlanc Greater Telepathic Counter PrinceofHell greatertelepathiccounter The Return of Nergal Storyline Promo Reaction Auspex [aus] +1 intercept. [AUS] Reduce a bleed against any Methuselah by 2. NOT FOR LEGAL PLAY Darryl Elliott Greater Telepathic Misdirection PrinceofHell greatertelepathicmisdirection The Return of Nergal Storyline Promo Reaction Auspex 1 [aus] This reacting vampire gets +1 intercept. [AUS] Only usable when you are being bled. Choose another Methuselah other than the one controlling the minion bleeding you. The acting minion is now attempting to bleed that Methuselah. NOT FOR LEGAL PLAY James Stowe Greater Wake with Evenings Freshness PrinceofHell greaterwakewitheveningsfreshness The Return of Nergal Storyline Promo Reaction Only usable by a tapped vampire. This reacting vampire can use reaction cards and attempt to block as though untapped until the current action is concluded. NOT FOR LEGAL PLAY Randy Gallegos Walk of Infernal Flame PrinceofHell walkofinfernalflame The Return of Nergal Storyline Promo Combat Thaumaturgy [tha] Strike: 1R damage, aggravated. [THA] Strike: 2R damage, aggravated. NOT FOR LEGAL PLAY Scott Fischer Greater Catatonic Fear PrinceofHell greatercatatonicfear The Return of Nergal Storyline Promo Combat Presence 1 [pre] Strike: combat ends. [PRE] As above, and inflict 2 damage to the opposing minion once combat ends if the range is close. This vampire may burn 1 blood to untap. NOT FOR LEGAL PLAY Clint Langley Infernal Conflagration PrinceofHell infernalconflagration The Return of Nergal Storyline Promo Combat Daimoinon/Potence 1 [pot]: Strike: 2R damage. [dai]: Strike: 2R aggravated damage, with an optional maneuver. [DAI]: As above, and this strike cannot be dodged. NOT FOR LEGAL PLAY Steve Prescott Greater Fear of the Void Below PrinceofHell greaterfearofthevoidbelow The Return of Nergal Storyline Promo Combat Daimoinon/Obfuscate 1 [obf]: Maneuver. [dai]: Only usable before range is determined. Each round of this combat defaults to long range, and this vampire gets an optional press each round, only usable to end combat. [DAI]: As [dai] above, and the opposing minion's controller discards three cards at random from his or her hand during the initial strike resolution phase of each round. NOT FOR LEGAL PLAY Jim Nelson Nergal Ignores the Searing Flames PrinceofHell nergalignoresthesearingflames The Return of Nergal Storyline Promo Combat Daimoinon/Serpentis [ser] This vampire treats all aggravated damage from the opposing minion's strike as normal damage. Only usable when an opposing minion inflicts aggravated damage to this vampire. [dai] Prevent all aggravated damage from the opposing minion's strike. [DAI] This vampire is immune to aggravated damage for the remainder of the combat. NOT FOR LEGAL PLAY Jim DiBartolo Skin of the Infernal Adder PrinceofHell skinoftheinfernaladder The Return of Nergal Storyline Promo Combat Serpentis 1 [ser] Play before range is determined. This vampire may prevent 2 damage each round. A vampire can play only one skin of the Adder each combat. [SER] As above, and this vampire's hand strikes inflict two additional points of damage for the remainder of combat. NOT FOR LEGAL PLAY Mike Danza Demonic Trap PrinceofHell demonictrap The Return of Nergal Storyline Promo Combat Only usable before range is determined on the first round of combat. During the press step, if any Methuselah has played a card earlier in the current round or during the three previous rounds, the Trap automatically provides a press to continue (either combatant can press to end). NOT FOR LEGAL PLAY Peter Kim Greater Undead Persistence PrinceofHell greaterundeadpersistence The Return of Nergal Storyline Promo Combat Fortitude [for] Only usable when this vampire should go into torpor. This vampire gets an optional press and will not go to torpor until combat ends (although he or she is still considered wounded and can be burned as normal). If 3 rounds of combat pass with no cards played, combat ends. This vampire is sent into torpor after combat. [FOR] Prevent 4 damage. NOT FOR LEGAL PLAY Clint Langley Demonic Herald of Topheth PrinceofHell demonicheraldoftopheth The Return of Nergal Storyline Promo Ally Baali 3 Demon with 5 life. 3 strength, 2 bleed, flight. The Herald may enter combat with a ready minion controlled by another Methuselah as a (D) action. The Herald may play cards requiring basic Daimoinon [dai], Potence [pot] and/or Presence [pre] as a vampire with a capacity of 5. Any cost in blood is paid with his life. If a card would give him blood, give him life instead. If the Herald has less than 5 life during your untap phase, add 1 life. During your influence phase, burn 1 pool or burn the Herald. NOT FOR LEGAL PLAY Mark Nelson Sense the Infernal Sin PrinceofHell sensetheinfernalsin The Return of Nergal Storyline Promo Reaction/Action Modifier Daimoinon/Auspex [aus]: Only usable when a younger vampire is acting. +2 intercept. [dai]: +2 intercept, +3 intercept if the acting minion has a corruption counter. [DAI]: After playing this card, you cannot play another action modifier to further increase the bleed for this action. +3 bleed. Minions with corruption counters get -2 intercept when attempting to block this action. NOT FOR LEGAL PLAY Leif Jones Swallowed by the Demonic Night PrinceofHell swallowedbythedemonicnight The Return of Nergal Storyline Promo Action Modifier/Combat Obfuscate This card may be used as an action modifier card or a combat card. [obf] +2 stealth. [OBF] Maneuver, with an optional press. NOT FOR LEGAL PLAY Thea Maia Nergal, Prince of Hell PrinceofHellM nergalprinceofhell The Return of Nergal Storyline Promo Vampire Baali 5 4 AUS DAI FOR OBF PRE SER THA Independent: Nergal's capacity is increased by 6 while he is controlled. Cards cost Nergal one less blood to play. If Nergal would leave your controlled region, place him in your uncontrolled region instead. +2 bleed. Infernal. NOT FOR LEGAL PLAY Mark Poole